
Worked on foundational RPG architecture for the pacalso-jjc/2425-2nd-cc3-1b-rpg repository, focusing on building extensible systems to support future gameplay features. Developed a centralized InputHandler in Java to streamline and test user input processing, improving interaction reliability and maintainability. Introduced a GameObject core model to establish a consistent base for in-game entities, and enhanced the RPG data model by adding key attributes such as health, mana, and stamina to the Entity class. Updated class diagrams and documentation in Markdown, clarifying relationships and supporting scalable development. Emphasized object-oriented programming principles and thoughtful refactoring throughout the project.
Concise monthly summary for 2025-03 highlighting business value and technical achievements for the pacalso-jjc/2425-2nd-cc3-1b-rpg repository. Focused on delivering foundational RPG architecture, robust input handling, and an extensible data model to enable future gameplay features and measurable business outcomes.
Concise monthly summary for 2025-03 highlighting business value and technical achievements for the pacalso-jjc/2425-2nd-cc3-1b-rpg repository. Focused on delivering foundational RPG architecture, robust input handling, and an extensible data model to enable future gameplay features and measurable business outcomes.

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