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Astorius503

PROFILE

Astorius503

Over two months, Tiggh12 developed core gameplay systems and visual foundations for the Sparta-Last-Grroup11/Horror_Group11 repository, focusing on scalable scene assembly, asset integration, and interactive UI. Tiggh12 established project scaffolding and documentation to streamline onboarding and maintainability, then delivered multi-floor level layouts and data-driven content workflows using C# and Unity. The work included integrating 3D assets, authoring materials, and configuring particle systems to enhance visual fidelity. By implementing interactive elements such as switch assets and jump-scare prototypes, Tiggh12 improved gameplay engagement. The depth of work is reflected in robust documentation, reusable asset pipelines, and iterative scene management without bug regressions.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

54Total
Bugs
0
Commits
54
Features
21
Lines of code
2,359,082
Activity Months2

Your Network

3 people

Work History

May 2025

12 Commits • 4 Features

May 1, 2025

May 2025 performance summary for Sparta-Last-Grroup11/Horror_Group11. Focused on delivering visual fidelity, interactive gameplay elements, and solid documentation to accelerate iteration and asset discovery. Key outcomes include UI/visual enhancements with asset integration, interactive gameplay features with switch assets and initial jump-scare prototypes, world and map layout refinements to improve level design, and updated asset documentation to support onboarding and future asset reuse. While several items remain in progress (e.g., remaining jump-scare placements and ceiling/map refinements), the month established a robust foundation for a more immersive player experience and streamlined asset pipeline.

April 2025

42 Commits • 17 Features

Apr 1, 2025

April 2025 monthly highlights for Sparta-Last-Grroup11/Horror_Group11 focused on establishing a scalable foundation, accelerating iteration, and delivering core gameplay content. The month combined foundational scaffolding, design planning, asset integration, and data-driven content to enable faster onboarding, repeatable workflows, and richer player experiences.

Activity

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Quality Metrics

Correctness87.4%
Maintainability87.4%
Architecture83.4%
Performance82.8%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#C++JSONMarkdownMetaUnityUnity AssetUnity Asset FilesUnity Asset ImportUnity Meta

Technical Skills

3D Art3D Asset Creation3D Asset Integration3D Asset Placement3D ModelingAsset ConfigurationAsset IntegrationAsset ManagementAsset PlacementDOTween IntegrationDocumentationEnvironment ArtGame Asset IntegrationGame DevelopmentLevel Design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Sparta-Last-Grroup11/Horror_Group11

Apr 2025 May 2025
2 Months active

Languages Used

C#JSONMarkdownMetaUnityUnity AssetUnity Asset FilesUnity Asset Import

Technical Skills

3D Art3D Asset Creation3D Asset Integration3D Asset Placement3D ModelingAsset Configuration