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CharlotteGlt

PROFILE

Charlotteglt

During two months on the ABallanza/GhostTale_PFA repository, C. Gillet developed and integrated seventeen features and resolved three bugs, focusing on 3D asset integration, level design, and asset management within Unreal Engine. Gillet established a reusable asset pipeline and prototyping foundation for the Charlotte_LA map, enabling rapid iteration and QA. In June, they enhanced lighting systems, corridor layouts, and environmental visuals, while expanding the Armure system and onboarding French content. Their technical approach emphasized modular asset workflows and cross-module integration, using UnrealScript and Unreal Engine assets to improve visual fidelity, maintainability, and player experience across multiple interconnected game modules.

Overall Statistics

Feature vs Bugs

85%Features

Repository Contributions

62Total
Bugs
3
Commits
62
Features
17
Lines of code
0
Activity Months2

Work History

June 2025

48 Commits • 14 Features

Jun 1, 2025

June 2025 monthly performance for ABallanza/GhostTale_PFA: Delivered extensive lighting and environment enhancements across LA, Corridor, Zoo, and Armor subsystems, with strong cross-module integration and visual fidelity improvements. Implemented new lights support, corridor layouts, godray lighting, and decor assets; integrated LA features in Zoo; expanded Armure system with armor assets; introduced UI Theme Light Blue and handled French content onboarding. Fixed critical UI/naming bugs, improving player experience and maintainability.

May 2025

14 Commits • 3 Features

May 1, 2025

May 2025 focused on establishing a solid LA-area prototyping foundation for GhostTale_PFA, delivering initial map setup, visuals, and test scaffolding to accelerate iteration, QA, and subsequent feature work. The work created reusable asset pipelines and prepared the ground for continued level design and gameplay enhancements.

Activity

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Quality Metrics

Correctness70.4%
Maintainability70.4%
Architecture70.4%
Performance70.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

Unreal EngineUnreal Engine AssetUnreal Engine AssetsUnrealScript

Technical Skills

3D Asset IntegrationAsset IntegrationAsset ManagementGame DevelopmentLevel DesignUnreal Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

ABallanza/GhostTale_PFA

May 2025 Jun 2025
2 Months active

Languages Used

Unreal Engine AssetUnreal Engine AssetsUnrealScriptUnreal Engine

Technical Skills

Asset IntegrationAsset ManagementGame DevelopmentLevel DesignUnreal Engine3D Asset Integration

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