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Chase Peterson

PROFILE

Chase Peterson

During March 2025, Cep Piano developed two interactive gameplay features for the vgdc-ucsd/Mariposa repository, focusing on player onboarding and engagement. They implemented an interactive radio item using Unity and C#, integrating a prefab that manages pickup logic, visibility toggling, and dialogue triggering to enhance narrative delivery. Cep also created a tutorial lever and bee puzzle mechanic, updating sprite metadata and configuring prefabs to support dynamic state changes. Their work emphasized maintainable asset management and scripting practices, enabling future content expansion. No major bugs were reported, reflecting a stable integration process and careful attention to code quality and asset organization throughout development.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

2Total
Bugs
0
Commits
2
Features
2
Lines of code
146
Activity Months1

Work History

March 2025

2 Commits • 2 Features

Mar 1, 2025

March 2025 performance summary for vgdc-ucsd/Mariposa. Focused on delivering interactive player content and onboarding enhancements with clean prefab integration and dialogue triggering. No major bugs reported this period; effort centered on reliable content delivery and future-proofing assets. Significant business value through improved player onboarding, engagement, and maintainable code patterns.

Activity

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Quality Metrics

Correctness90.0%
Maintainability90.0%
Architecture80.0%
Performance90.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityYAML

Technical Skills

Asset ManagementGame DevelopmentScriptingUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

vgdc-ucsd/Mariposa

Mar 2025 Mar 2025
1 Month active

Languages Used

C#UnityYAML

Technical Skills

Asset ManagementGame DevelopmentScriptingUnityUnity Engine

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