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chris8332558

PROFILE

Chris8332558

Worked on the vgdc-ucsd/Mariposa repository to deliver a data-driven inventory item system and a modular turret subsystem, focusing on both new features and stability improvements. Leveraged Unity and C# to convert inventory items to ScriptableObjects for easier tuning, implemented turret hit detection with LayerMask constraints, and created test scaffolding for rapid QA. Enhanced gameplay feedback by developing Popup and Pause UI systems, integrating UI art assets, and refining in-game user experience. Addressed core gameplay bugs, including turret physics and laser penetration, while maintaining organized code and robust version control practices. Prioritized maintainability and rapid iteration throughout the development process.

Overall Statistics

Feature vs Bugs

64%Features

Repository Contributions

51Total
Bugs
8
Commits
51
Features
14
Lines of code
37,883
Activity Months1

Work History

February 2025

51 Commits • 14 Features

Feb 1, 2025

February 2025 — vgdc-ucsd/Mariposa: Focused on delivering a data-driven inventory item system, turret subsystem testing scaffolding, core turret behavior, and UI enhancements, while hardening stability through targeted fixes. Delivered a data-driven InventoryItem via ScriptableObject, created a test-scaffolded turret workflow, implemented hit detection and range logic with LayerMask constraints, and rolled out UX/UI improvements (Popup and Pause UI) to improve in-game feedback and flow. Result: faster tuning, more reliable gameplay, and clearer developer feedback loops.

Activity

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Quality Metrics

Correctness83.6%
Maintainability81.8%
Architecture77.8%
Performance75.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity AssetUnity PrefabUnity SceneUnity YAMLXMLYAML

Technical Skills

Asset IntegrationAsset ManagementBug FixingC#C# ScriptingCode OrganizationCollider ConfigurationCollision DetectionDocumentationEvent SystemFile ManagementFrontend DevelopmentGame DevelopmentLayerMasksObject Detection

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

vgdc-ucsd/Mariposa

Feb 2025 Feb 2025
1 Month active

Languages Used

C#UnityUnity AssetUnity PrefabUnity SceneUnity YAMLXMLYAML

Technical Skills

Asset IntegrationAsset ManagementBug FixingC#C# ScriptingCode Organization