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ChrispyChris27

PROFILE

Chrispychris27

During a two-month period, ctoborg focused on stability and reliability improvements for the rh-hideout/pokeemerald-expansion repository using C programming and game development skills. They enhanced overworld sprite rendering by adjusting animation frame parameters, which resolved visual glitches and improved sprite animation smoothness for multiple Pokémon. Their changes included a targeted fix to sprite creation logic, reducing regression risk and supporting future animation enhancements. In double-battle scenarios, ctoborg addressed a critical trapping bug, ensuring trapping effects only apply when the opposing Pokémon is alive. Their work demonstrated careful code scoping and maintainability, contributing to a more robust and user-friendly gameplay experience.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

2Total
Bugs
2
Commits
2
Features
0
Lines of code
17
Activity Months2

Work History

February 2026

1 Commits

Feb 1, 2026

February 2026 monthly summary for rh-hideout/pokeemerald-expansion: Fixed a critical double-battle trapping bug and strengthened battle reliability. The trapping effect now only applies when the opposing Pokémon is alive, eliminating erroneous traps after KO in two-trainer doubles. Implemented in commit 48b017af6872a7a49c37d61d93ba56fb87537bae with message 'Fix Trapping Persisting after KO in doubles'.

January 2026

1 Commits

Jan 1, 2026

January 2026: Delivered a targeted overworld sprite reliability improvement in rh-hideout/pokeemerald-expansion. Adjusted parameters in overworld_ascending_frames to fix rendering issues and increase animation frame counts for several Pokémon, resulting in smoother visuals and fewer glitches. The change is accompanied by a related fix to sprite creation in object_event_pic_tables_followers.h (#9065), reducing regression risk and ensuring consistent rendering across scenarios. This work strengthens the animation pipeline, enhances user experience, and sets a solid baseline for future sprite and animation enhancements.

Activity

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Quality Metrics

Correctness100.0%
Maintainability90.0%
Architecture90.0%
Performance90.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C

Technical Skills

C programminggame developmentsprite animation

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

rh-hideout/pokeemerald-expansion

Jan 2026 Feb 2026
2 Months active

Languages Used

C

Technical Skills

C programminggame developmentsprite animation