
Over three months, Cordeau focused on enhancing cross-platform audio and build reliability for the Tractorou24/ENS and OutcastsGameStudio/SR repositories. He stabilized Unreal Engine macOS builds by refining .gitignore rules and Git LFS pointers, reducing non-deterministic failures. Using C++ and FMOD, he resolved FMOD Studio plugin compatibility issues on macOS by adjusting UTF-8 key handling, ensuring seamless audio integration across platforms. In SR, he integrated FMOD-driven sound events for character actions and environmental cues, updating Blueprints to support dynamic, immersive audio. His work established a scalable audio framework and improved asset management, demonstrating depth in build systems and plugin development.

June 2025 performance summary for OutcastsGameStudio/SR and Tractorou24/ENS. This month prioritized cross-platform reliability and immersive FMOD-based audio experiences. Key outcomes include a Mac compatibility fix enabling macOS builds for FMODStudioModule, delivery of FMOD sound integration for character animations, footsteps, actions, and environmental audio in SR, and end-to-end FMOD audio system integration with expanded asset management in ENS. The work established a scalable audio framework across both repos, enabling dynamic, blueprint-driven sound events and groundwork for character-specific audio that enhances player immersion and reduces audio-design toil.
June 2025 performance summary for OutcastsGameStudio/SR and Tractorou24/ENS. This month prioritized cross-platform reliability and immersive FMOD-based audio experiences. Key outcomes include a Mac compatibility fix enabling macOS builds for FMODStudioModule, delivery of FMOD sound integration for character animations, footsteps, actions, and environmental audio in SR, and end-to-end FMOD audio system integration with expanded asset management in ENS. The work established a scalable audio framework across both repos, enabling dynamic, blueprint-driven sound events and groundwork for character-specific audio that enhances player immersion and reduces audio-design toil.
May 2025 — Tractorou24/ENS: Focused on stabilizing cross-platform audio tooling. Delivered a macOS build compatibility fix for FMOD Studio, enabling the FMOD Studio plugin to compile and run on macOS by adjusting how the encryption key is converted to UTF-8. This reduces macOS-specific build failures and broadens platform support for the audio pipeline.
May 2025 — Tractorou24/ENS: Focused on stabilizing cross-platform audio tooling. Delivered a macOS build compatibility fix for FMOD Studio, enabling the FMOD Studio plugin to compile and run on macOS by adjusting how the encryption key is converted to UTF-8. This reduces macOS-specific build failures and broadens platform support for the audio pipeline.
March 2025 achievements for Tractorou24/ENS focused on stabilizing the UnrealEditor macOS build. Delivered a targeted fix to macOS build reliability by updating repository hygiene and binary handling to ensure consistent builds across environments. The work reduces macOS-specific build failures and speeds up cross-platform releases.
March 2025 achievements for Tractorou24/ENS focused on stabilizing the UnrealEditor macOS build. Delivered a targeted fix to macOS build reliability by updating repository hygiene and binary handling to ensure consistent builds across environments. The work reduces macOS-specific build failures and speeds up cross-platform releases.
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