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Contributed to StudioAspen/Aspen-2025-2026 by building and refining 3D asset pipelines, animation systems, and data export modules over five months. Delivered features such as character and environment modeling, UV mapping, and asset integration using Blender and Python, while establishing review-ready workflows and enforcing naming standards for maintainability. Developed foundational animation frameworks and user management features, and implemented structured data export functionality to improve interoperability and analytics. Demonstrated disciplined version control and modular programming practices, focusing on visual fidelity and scalable asset management. The work emphasized iterative refinement, clear commit histories, and alignment with project roadmaps, supporting efficient future development.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

57Total
Bugs
0
Commits
57
Features
20
Lines of code
52
Activity Months5

Work History

April 2026

9 Commits • 4 Features

Apr 1, 2026

April 2026 monthly summary for StudioAspen/Aspen-2025-2026. Focused delivery in four key areas: Animation System, Data Export, Lunch Tray (user management), and Scoreboard. The team shipped foundational capabilities, improved data interoperability, and established initial performance metrics, laying groundwork for richer experiences and analytics.

February 2026

4 Commits • 2 Features

Feb 1, 2026

February 2026 monthly summary for StudioAspen/Aspen-2025-2026. Focused on strengthening the asset pipeline and data workflows. Key features delivered include Book Stack Asset Integration and Management (Book Stack integration with Blender assets, catalog cleanup, and new Book_Stack Blender asset to support a catalog of books) and the Sheet Export and Review Module (export and review capabilities to improve data handling and user workflows). No major bugs fixed this month; stabilization activities accompanied feature integration. Overall impact: improved asset management efficiency, streamlined sheet data workflows, and a scalable foundation for cataloged assets. Technologies demonstrated: Blender integration, asset catalog management, export/review tooling, and version-controlled feature delivery.

December 2025

5 Commits • 2 Features

Dec 1, 2025

December 2025 — StudioAspen/Aspen-2025-2026 monthly summary. Delivered key visual fidelity enhancements and established forward-looking scaffolding for upcoming capabilities. Implemented Soul Cage UV Mapping to improve rendering fidelity for the Soul Cage model, enabling higher-quality visuals in the application. Created metadata placeholder commits and scaffolding for future updates to accelerate upcoming work (commits bbdbd671d59867d8ae0ad167e2b91a52405c2b33; e9311eb4956761bad3afe6844583cf959371aa02; 3019c93fab26c0056d3eaec8ed986afff8d7607a; 7d1a95dca2ece1c6d66235d3f2d7a9b40099a23d). No major bugs identified this month. Overall, these efforts increase visual quality, reduce future delivery risk, and better align with the Q1 2026 roadmap. Technologies/skills demonstrated include UV mapping, asset pipeline work, disciplined Git workflows with descriptive commits, and metadata-driven planning for upcoming releases.

November 2025

23 Commits • 11 Features

Nov 1, 2025

November 2025 monthly summary for StudioAspen/Aspen-2025-2026: Delivered foundational character asset groundwork, enhanced asset quality through UV and topology refinements, and established a robust review-ready workflow. This month focused on setting up a scalable asset pipeline, aligning with naming and location standards, and enabling faster iteration cycles for art and review.

October 2025

16 Commits • 1 Features

Oct 1, 2025

October 2025 monthly summary for StudioAspen/Aspen-2025-2026: Delivered a comprehensive asset upgrade for Bowling Alley Frame 3D model, focusing on binary asset updates (BLEND/FBX) with no code changes. Final asset delivered and exported (bowling_alley_frame.blend) with a thorough 16-commit progression, ensuring versioned, review-ready assets for seamless integration into the 3D pipeline.

Activity

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Quality Metrics

Correctness87.8%
Maintainability87.8%
Architecture87.4%
Performance87.4%
AI Usage21.0%

Skills & Technologies

Programming Languages

BinaryBlenderC#JSONJavaScriptPythonShaderLabUnknown

Technical Skills

3D Modeling3D modelingAnimationAsset IntegrationAsset ManagementBlenderCode OrganizationFile ManagementGame DevelopmentJavaScriptNode.jsShader ProgrammingUV mappingUnknownanimation

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

StudioAspen/Aspen-2025-2026

Oct 2025 Apr 2026
5 Months active

Languages Used

BinaryBlenderC#JSONShaderLabUnknownPythonJavaScript

Technical Skills

3D ModelingAsset IntegrationAsset Management3D modelingAnimationCode Organization