
Developed a foundational Location data model for the pacalso-jjc/2425-2nd-cc3-1e-rpg repository, enabling structured representation of in-game locations with support for names, descriptions, and linked entities such as enemies, items, quests, and NPCs. Leveraged Java and object-oriented programming principles to implement methods for adding and retrieving location elements, establishing a scalable base for future game content. Enhanced project maintainability by cleaning up outdated diagrams and file references. Additionally, created comprehensive documentation using Markdown and Mermaid diagrams to clarify the Quest and Reward architecture, improving architectural visibility and supporting faster feature delivery in subsequent development cycles.
April 2025: Delivered foundational Location data model for the in-game world in pacalso-jjc/2425-2nd-cc3-1e-rpg, enabling structured locations with name, description, and linked enemies, items, quests, and NPCs. Implemented creation and retrieval methods for location elements; introduced Mermaid diagram documenting the Quest/Reward architecture; cleaned up outdated diagram/file references. This work establishes a scalable base for future content, improves maintainability, and enhances architecture visibility. No high-priority bugs fixed this period.
April 2025: Delivered foundational Location data model for the in-game world in pacalso-jjc/2425-2nd-cc3-1e-rpg, enabling structured locations with name, description, and linked enemies, items, quests, and NPCs. Implemented creation and retrieval methods for location elements; introduced Mermaid diagram documenting the Quest/Reward architecture; cleaned up outdated diagram/file references. This work establishes a scalable base for future content, improves maintainability, and enhances architecture visibility. No high-priority bugs fixed this period.

Overview of all repositories you've contributed to across your timeline