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Hazmat11

PROFILE

Hazmat11

Ebertrand contributed to the Illerhan/WhispersOfTheVillage repository by enhancing the game’s UI and gameplay assets over a two-month period. Focusing on Unreal Engine and UnrealScript, Ebertrand refined UI widgets and asset configurations to support prediction features, prioritizing stability by avoiding disruptive code changes. In December, they delivered visual polish through updates to stickers, vignettes, and fonts, and improved user experience with responsive UI tweaks. Ebertrand also fixed a bug in the final form UI involving draggable objects and introduced a new book asset to enrich the Tasseomancy level. Their work demonstrated depth in UI development and asset-driven iteration.

Overall Statistics

Feature vs Bugs

75%Features

Repository Contributions

10Total
Bugs
1
Commits
10
Features
3
Lines of code
0
Activity Months2

Work History

December 2024

9 Commits • 2 Features

Dec 1, 2024

December 2024 performance summary for Illerhan/WhispersOfTheVillage: Delivered UI visual polish and gameplay asset enhancements that improved presentation, consistency, and engagement. Key work included comprehensive UI visual asset updates (stickers, vignettes, book UI assets, fonts) with responsive UI tweaks; stabilization of the final form UI via bug fixes and asset updates; and enrichment of gameplay content with a new Tasseomancy level book asset. These changes were implemented via asset updates across WBP_Book.uasset and WBP_FinalForm.uasset, with multiple commits across the month. The result is a more polished user experience, fewer UI-related issues, and a stronger asset pipeline.

November 2024

1 Commits • 1 Features

Nov 1, 2024

November 2024 (2024-11) — Focused on UI readiness for prediction features in Illerhan/WhispersOfTheVillage. Delivered asset-level refinements to UI widgets (WBP_Book, WBP_DraggableObject, WBP_FinalForm) with property/config updates to support the development and refinement of prediction-related pages. No code changes were made this month to preserve stability while enabling faster UX iterations. This groundwork underpins upcoming UI experiments and future feature delivery, yielding business value through improved designer/developer throughput and consistent UI behavior.

Activity

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Quality Metrics

Correctness66.0%
Maintainability66.0%
Architecture64.0%
Performance64.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

UnrealScript

Technical Skills

Bug FixingGame DevelopmentUI DevelopmentUnreal Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Illerhan/WhispersOfTheVillage

Nov 2024 Dec 2024
2 Months active

Languages Used

UnrealScript

Technical Skills

Game DevelopmentUI DevelopmentUnreal EngineBug Fixing

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