EXCEEDS logo
Exceeds
Hazmat11

PROFILE

Hazmat11

Etienne Bertrand contributed to the Illerhan/WhispersOfTheVillage repository by developing interactive book navigation systems, enhancing tea-based gameplay, and refining user interface workflows. Over three months, Etienne integrated new Unreal Engine assets, implemented drag-and-drop mechanics, and resolved bugs affecting rotation and object manipulation. Using UnrealScript and Unreal Engine’s asset management tools, Etienne improved the stability of core game data, introduced a 2D grid editor widget for level design, and updated UI forms to support dynamic puzzles and richer player interactions. The work demonstrated depth through iterative feature delivery, robust debugging, and thoughtful asset integration, resulting in a more engaging and maintainable codebase.

Overall Statistics

Feature vs Bugs

70%Features

Repository Contributions

26Total
Bugs
3
Commits
26
Features
7
Lines of code
3
Activity Months3

Work History

January 2025

9 Commits • 1 Features

Jan 1, 2025

Month: 2025-01 — Focused on delivering an interactive book experience and stabilizing core game data to boost engagement and product quality. Key UI work and data fixes lay a solid foundation for future content and features.

December 2024

9 Commits • 4 Features

Dec 1, 2024

December 2024 monthly summary for Illerhan/WhispersOfTheVillage focusing on delivering UI polish, level editor tooling, new assets, and UI workflow improvements. Achievements include visual sticker UI enhancements, new level assets, 2D grid editor widget, rotation fixes, and WhispersOfTheVillage UI form/page updates. These efforts improve user engagement, content authoring workflows, and game stability.

November 2024

8 Commits • 2 Features

Nov 1, 2024

November 2024 (Illerhan/WhispersOfTheVillage): Delivered major feature work and stability improvements across tea-based gameplay and book navigation, plus critical UX polish for drag-and-drop interactions. Tea-based enhancements added deeper tea-making interactions, updated visuals, UI refinements, and enhanced tasseomancy puzzle logic (scaling issue partially resolved). The Book Navigation System was launched with new levels, assets, data tables, and UI widgets to enable richer book-based interactions. A drag-and-drop visual/functional glitch was fixed to ensure smooth manipulation. Together, these deliverables improve engagement, exploration, and overall UX, enabling faster content expansion and clearer navigation. Notes: Scaling issue in tasseomancy puzzle identified for follow-up sprint.

Activity

Loading activity data...

Quality Metrics

Correctness65.4%
Maintainability65.4%
Architecture64.0%
Performance64.0%
AI Usage20.8%

Skills & Technologies

Programming Languages

Unreal Engine AssetUnreal Engine AssetsUnrealScriptini

Technical Skills

Asset IntegrationAsset ManagementBug FixingDebuggingDrag and Drop ImplementationGame DevelopmentLevel DesignUI DevelopmentUnreal Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Illerhan/WhispersOfTheVillage

Nov 2024 Jan 2025
3 Months active

Languages Used

Unreal Engine AssetsUnrealScriptUnreal Engine Assetini

Technical Skills

Asset IntegrationAsset ManagementBug FixingDrag and Drop ImplementationGame DevelopmentLevel Design

Generated by Exceeds AIThis report is designed for sharing and indexing