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Carlos Astengo Macias

PROFILE

Carlos Astengo Macias

Developed an extensible, data-driven audio framework for AniGabStudios/MahouRobo, focusing on enhancing team identity, player feedback, and immersion throughout gameplay. Leveraged Unreal Engine, Verse scripting, and audio programming to implement team-specific sounds, configurable team roles, and expansive sound packs, including unique voice lines and cues for different characters. Introduced a timed events audio system and comprehensive audio asset initialization, supporting dynamic music playback and end-game audio balancing. Addressed critical bugs related to missing sounds and audio attenuation, ensuring consistent audio delivery. The work demonstrated depth in asset integration, event handling, and audio management, resulting in a robust, maintainable system.

Overall Statistics

Feature vs Bugs

64%Features

Repository Contributions

30Total
Bugs
5
Commits
30
Features
9
Lines of code
1,035
Activity Months1

Work History

April 2025

30 Commits • 9 Features

Apr 1, 2025

Concise monthly summary for 2025-04 covering AniGabStudios/MahouRobo audio system work. Focused on delivering an extensible, data-driven audio framework that enhances team identity, feedback, and player immersion across start-to-end gameplay. Key investments included team-specific sounds, configurable team roles, expansive sound packs, timed events, VO triggers, and end-game audio. Also addressed critical bugs and tuned audio attenuation/volume for a consistent listening experience.

Activity

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Quality Metrics

Correctness83.4%
Maintainability86.0%
Architecture81.4%
Performance80.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

BinaryUnreal Engine AssetUnrealScriptVerse

Technical Skills

Asset IntegrationAsset ManagementAudio EngineeringAudio IntegrationAudio ManagementAudio ProgrammingEvent HandlingGame DevelopmentUnreal EngineUnreal Engine VerseVerse ProgrammingVerse Scripting

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

AniGabStudios/MahouRobo

Apr 2025 Apr 2025
1 Month active

Languages Used

BinaryUnreal Engine AssetUnrealScriptVerse

Technical Skills

Asset IntegrationAsset ManagementAudio EngineeringAudio IntegrationAudio ManagementAudio Programming