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Frank Shi

PROFILE

Frank Shi

During two months on the staypat/Painted-Echoes repository, Frank Shi enhanced core gameplay systems and user experience by delivering eight features and resolving three bugs. He restructured asset and color management, introduced synchronized brush color changes, and expanded the color palette using C# and Unity. Frank also overhauled audio integration, refactored UI navigation for color tools, and implemented French localization to broaden accessibility. His technical approach emphasized maintainable code, scalable asset organization, and deterministic color behavior, resulting in improved visual fidelity, smoother onboarding, and more immersive playtests. The work demonstrated depth in Unity scripting, asset management, and internationalization practices.

Overall Statistics

Feature vs Bugs

73%Features

Repository Contributions

17Total
Bugs
3
Commits
17
Features
8
Lines of code
5,581
Activity Months2

Work History

March 2025

9 Commits • 4 Features

Mar 1, 2025

March 2025 performance summary for staypat/Painted-Echoes: Delivered immersive audio enhancements, UI stability improvements, and localization updates while addressing critical interaction bugs. Focused on expanding audio across interactive objects and the tutorial, refining UI navigation for splitter/mixer interfaces, and polishing the Level 1 tutorial flow. Added French localization for tables and core strings. These efforts improved player immersion, reduced playtest friction, and broadened accessibility.

February 2025

8 Commits • 4 Features

Feb 1, 2025

February 2025: Painted-Echoes delivered key enhancements to the color and brush systems, fixed critical color absorption edge-cases, expanded color tooling, and restructured asset organization. The work increases visual fidelity, accelerates artist workflows, and sets a scalable foundation for future features. Business value is realized through richer visuals, more deterministic color behavior, easier onboarding, and a cleaner codebase for maintainability and future integration.

Activity

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Quality Metrics

Correctness87.0%
Maintainability84.8%
Architecture78.2%
Performance82.4%
AI Usage24.8%

Skills & Technologies

Programming Languages

C#UnityUnity AssetUnity Scene

Technical Skills

Asset ManagementAudio IntegrationColor TheoryFile ManagementGame DevelopmentInternationalizationLocalizationMaterial SwappingProject OrganizationScene ManagementScriptingUI DevelopmentUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

staypat/Painted-Echoes

Feb 2025 Mar 2025
2 Months active

Languages Used

C#UnityUnity AssetUnity Scene

Technical Skills

Asset ManagementColor TheoryFile ManagementGame DevelopmentMaterial SwappingProject Organization

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