
Farhad Tangastani contributed backend development and card game logic to the SWU-Karabast/forceteki repository, building three new playable cards—Punishing One, Bounty Hunters Quarry, and Grey Squadron Y-Wing—each with distinct mechanics and integrated unit tests to ensure reliability. He used TypeScript and JavaScript to implement these features, focusing on robust state management and test coverage to prevent regressions. In addition, Farhad addressed a privacy bug in card summary visibility by refactoring the logic to be zone- and active-player-aware, enhancing game integrity. His work demonstrated depth in both feature delivery and careful handling of sensitive game state transitions.

January 2025 monthly summary focused on privacy and correctness of card visibility in the card summary for the SWU-Karabast/forceteki project. Implemented a robust bug fix to ensure opponent cards remain hidden until appropriate, by removing the hideWhenFaceup parameter and updating visibility logic to be zone- and active-player-aware. This preserves fair play and reduces risk of exposing hidden information during gameplay. The work is captured in commit 7ad1d0e811b5075c7b19cebb3b826f3e523ac8bc.
January 2025 monthly summary focused on privacy and correctness of card visibility in the card summary for the SWU-Karabast/forceteki project. Implemented a robust bug fix to ensure opponent cards remain hidden until appropriate, by removing the hideWhenFaceup parameter and updating visibility logic to be zone- and active-player-aware. This preserves fair play and reduces risk of exposing hidden information during gameplay. The work is captured in commit 7ad1d0e811b5075c7b19cebb3b826f3e523ac8bc.
November 2024: Delivered three new cards for SWU-Karabast/forceteki: Punishing One, Bounty Hunters Quarry, and Grey Squadron Y-Wing. Implementations include Punishing One reacting to defeated upgraded enemy units; Bounty Hunters Quarry searching the deck for a unit card costing 3 or less and playing it for free (with extended search range for unique units); and Grey Squadron Y-Wing dealing 2 damage to either an opponent's base or a unit they control (target chosen by opponent). Added unit tests covering all new card behaviors to ensure reliability and guard against regressions. Changes are tracked via three feature commits for traceability: 028e5278f5b458db5cee10b20b3dac840d1d5c62, b4cfc17372c145595144957f0a3a8fb53cf4422a, and 4dd91bda229e82c9ca422dcd9e4a6056eccca290.
November 2024: Delivered three new cards for SWU-Karabast/forceteki: Punishing One, Bounty Hunters Quarry, and Grey Squadron Y-Wing. Implementations include Punishing One reacting to defeated upgraded enemy units; Bounty Hunters Quarry searching the deck for a unit card costing 3 or less and playing it for free (with extended search range for unique units); and Grey Squadron Y-Wing dealing 2 damage to either an opponent's base or a unit they control (target chosen by opponent). Added unit tests covering all new card behaviors to ensure reliability and guard against regressions. Changes are tracked via three feature commits for traceability: 028e5278f5b458db5cee10b20b3dac840d1d5c62, b4cfc17372c145595144957f0a3a8fb53cf4422a, and 4dd91bda229e82c9ca422dcd9e4a6056eccca290.
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