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h4ilst0rm

PROFILE

H4ilst0rm

Worked on the BattletechModders/RogueTech repository, focusing on contract system stability and maintainability over a two-month period. Addressed a core gameplay issue by aligning FP Contract Difficulty calculations with FP Difficulty, resolving inconsistencies in contract generation and improving the balance of risk and reward for players. This bug fix required a detailed understanding of the game’s contract logic and careful modification of C# code within the modding framework. Additionally, improved repository documentation and metadata to enhance clarity and onboarding for future contributors. The work demonstrated proficiency in C#, game development, and modding, with an emphasis on targeted, maintainable improvements.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

2Total
Bugs
1
Commits
2
Features
1
Lines of code
411
Activity Months2

Work History

March 2025

1 Commits • 1 Features

Mar 1, 2025

March 2025 focused on improving documentation and metadata clarity for RogueTech to enhance maintainability, onboarding, and consistency with repository standards. No functional changes were introduced this month.

January 2025

1 Commits

Jan 1, 2025

January 2025 monthly summary for BattletechModders/RogueTech focusing on contract balancing stability. Implemented a bug fix to align FP Contract Difficulty with FP Difficulty across the contract generation system, addressing discrepancies that caused uneven balancing and inconsistent player experience. The fix consolidates contract risk/reward curves and reduces edge-case inconsistencies in contract availability across missions.

Activity

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Quality Metrics

Correctness90.0%
Maintainability90.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#

Technical Skills

C#Game DevelopmentModding

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

BattletechModders/RogueTech

Jan 2025 Mar 2025
2 Months active

Languages Used

C#

Technical Skills

C#Game DevelopmentModding