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Ashley

PROFILE

Ashley

Worked on the ColumbiaCGUI/PolXR repository to deliver an interactive home menu UI and asset-driven scene loading for VR and XR environments. Integrated a runtime DataLoader to enable dynamic data loading and seamless scene switching, while wiring teleportation controls directly into the UI for immediate user feedback. Established groundwork for asset-backed homescreens by introducing new visual assets and optimized VR cabin visuals for improved rendering performance. Addressed radar feature stability by fixing object selection and text scaling logic. Utilized Unity, C#, and 3D scene management skills to enhance user experience and maintainability, focusing on both feature development and targeted bug fixes.

Overall Statistics

Feature vs Bugs

67%Features

Repository Contributions

8Total
Bugs
2
Commits
8
Features
4
Lines of code
1,056,109
Activity Months1

Work History

May 2025

8 Commits • 4 Features

May 1, 2025

May 2025 for ColumbiaCGUI/PolXR focused on delivering an interactive home UI, asset-based scene loading, and VR performance enhancements, while stabilizing radar features. The work enabled dynamic data-driven UI experiences, smoother teleportation interactions, and groundwork for asset-backed homescreens, with targeted fixes to radar functionality and text presentation.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture72.6%
Performance75.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity Prefabobj

Technical Skills

3D Graphics3D Modeling3D Scene ManagementAsset ManagementData LoadingGame DevelopmentInput SystemRuntime IntegrationScene ManagementScene SetupUI DevelopmentUnityUnity DevelopmentUnity EngineVR Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

ColumbiaCGUI/PolXR

May 2025 May 2025
1 Month active

Languages Used

C#UnityUnity Prefabobj

Technical Skills

3D Graphics3D Modeling3D Scene ManagementAsset ManagementData LoadingGame Development