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Herleen

PROFILE

Herleen

Developed a modular Countdown Timer UI System for the Orbs-And-Dash repository, focusing on enhancing time-based gameplay mechanics. The work involved creating a configurable TimerUI prefab and an accompanying C# script within Unity, allowing for flexible adjustment of on-screen text, font, and alignment to ensure clear visibility across different scenes. By leveraging skills in game development and UI development, the implementation established a reusable foundation for future time-driven features. The solution was delivered using C# and YAML, with attention to maintainability and integration into the existing project structure. No major bugs were addressed during this period, reflecting a focused feature delivery.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
294
Activity Months1

Work History

August 2025

1 Commits • 1 Features

Aug 1, 2025

August 2025: Delivered a modular Countdown Timer UI System for Orbs-And-Dash, introducing a new TimerUI prefab and accompanying script. The component is configurable for on-screen text, font, and alignment to ensure clear visibility across scenes, and lays the groundwork for time-based game mechanics. No major bugs fixed this month.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture80.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#YAML

Technical Skills

Game DevelopmentUI DevelopmentUnity

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

IanCher/Orbs-And-Dash

Aug 2025 Aug 2025
1 Month active

Languages Used

C#YAML

Technical Skills

Game DevelopmentUI DevelopmentUnity