EXCEEDS logo
Exceeds
Harshil J Patel

PROFILE

Harshil J Patel

During August 2025, Harsh Patel enhanced the Beastly Brawl Showdown repository by developing a dynamic combat speed system and implementing deterministic battle simulations. He introduced a per-battle linear congruential generator in TypeScript to ensure reproducible combat outcomes, improving both testability and game balance. Harsh refactored the battle logic to calculate turn order dynamically using a new SpeedModifierComponent, resolving integration issues and ensuring accurate sequencing. He also expanded move selection to support special abilities, deepening tactical gameplay. His work demonstrated strong skills in backend development, algorithm implementation, and simulator logic, delivering well-structured, maintainable code that addressed core gameplay and testing challenges.

Overall Statistics

Feature vs Bugs

75%Features

Repository Contributions

20Total
Bugs
1
Commits
20
Features
3
Lines of code
325
Activity Months1

Work History

August 2025

20 Commits • 3 Features

Aug 1, 2025

Concise monthly summary for 2025-08 focused on delivering dynamic combat speed, deterministic battle simulations, and enhanced move strategy for Beastly Brawl Showdown. Key work includes integrating dynamic speed with Monster.getSpeed() and SpeedModifierComponent; introducing a per-battle deterministic PRNG (LCG) for reproducible outcomes; resolving merge conflicts related to SpeedModifierComponent integration; and expanding move options with special abilities for richer tactical choices. These changes improve turn-order accuracy, testability, and balance, while enabling faster iteration and a deeper strategic player experience.

Activity

Loading activity data...

Quality Metrics

Correctness91.0%
Maintainability92.0%
Architecture91.0%
Performance84.0%
AI Usage21.0%

Skills & Technologies

Programming Languages

TypeScript

Technical Skills

Algorithm ImplementationBackend DevelopmentCode CleanupCombat SystemComponent-Based ArchitectureGame DevelopmentObject-Oriented ProgrammingPseudo-random Number GenerationRandom Number GenerationRefactoringSimulationSimulator DevelopmentSimulator LogicSoftware DevelopmentTypeScript

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Monash-FIT3170/2025W1-Beastly-Brawl-Showdown

Aug 2025 Aug 2025
1 Month active

Languages Used

TypeScript

Technical Skills

Algorithm ImplementationBackend DevelopmentCode CleanupCombat SystemComponent-Based ArchitectureGame Development

Generated by Exceeds AIThis report is designed for sharing and indexing