
Ilinca Mares developed core backend features for the HorvatAris/UBB-SE-2025-924-1 and UBB-SE-2025-Steam repositories, focusing on scalable user management, in-game store systems, and news management APIs. She designed and implemented RESTful services using ASP.NET Core and Entity Framework Core, establishing robust data models, repository patterns, and role-based access control. Ilinca also introduced comprehensive unit testing with XUnit and interface-based mocks to improve reliability and maintainability. Her work included database migrations, CRUD endpoints, and performance optimizations, demonstrating depth in backend architecture and test infrastructure. The solutions addressed foundational requirements for user, transaction, and content management workflows.

May 2025 monthly summary for HorvatAris projects (UBB-SE-2025-924-1 and UBB-SE-2025-Steam). Focused on delivering robust testing infrastructure, core service reliability, and foundational data layer enhancements across two repositories.
May 2025 monthly summary for HorvatAris projects (UBB-SE-2025-924-1 and UBB-SE-2025-Steam). Focused on delivering robust testing infrastructure, core service reliability, and foundational data layer enhancements across two repositories.
April 2025 monthly delivery focused on establishing core platform capabilities for scalable growth: foundational user management with role-based access control and a fully integrated in-game store. Key outcomes include EF Core-based data models, repositories, DTOs, and REST controllers with CRUD operations and initial data seeding; role-based permission alignment via a RoleEnum lookup table; and relationships linking User and Game to store transactions for purchase tracking and analytics.
April 2025 monthly delivery focused on establishing core platform capabilities for scalable growth: foundational user management with role-based access control and a fully integrated in-game store. Key outcomes include EF Core-based data models, repositories, DTOs, and REST controllers with CRUD operations and initial data seeding; role-based permission alignment via a RoleEnum lookup table; and relationships linking User and Game to store transactions for purchase tracking and analytics.
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