

Month: 2025-01 — VGA-Team2024/TeamA: Focused on refining the Title Screen UX and asset consistency. Delivered UI polish on TitleScene.unity (font sizes, styles, alignments) and asset updates (font assets and materials). UI elements were repositioned/resized via RectTransform refinements, with local transforms of key GameObjects, including character models, adjusted for better alignment. This work improves first-time user experience and visual consistency, enabling faster onboarding and cleaner future UI iterations. All changes are captured in a traceable commit.
Month: 2025-01 — VGA-Team2024/TeamA: Focused on refining the Title Screen UX and asset consistency. Delivered UI polish on TitleScene.unity (font sizes, styles, alignments) and asset updates (font assets and materials). UI elements were repositioned/resized via RectTransform refinements, with local transforms of key GameObjects, including character models, adjusted for better alignment. This work improves first-time user experience and visual consistency, enabling faster onboarding and cleaner future UI iterations. All changes are captured in a traceable commit.
December 2024 performance summary across VGA-Team2024 repositories TeamE, TeamA, TeamB, and TeamC. Focused on delivering business value through reliability, onboarding, localization, and analytics foundations, with an emphasis on stable builds, clean asset management, and scalable data infrastructure.
December 2024 performance summary across VGA-Team2024 repositories TeamE, TeamA, TeamB, and TeamC. Focused on delivering business value through reliability, onboarding, localization, and analytics foundations, with an emphasis on stable builds, clean asset management, and scalable data infrastructure.
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