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KimSeungHwan

PROFILE

Kimseunghwan

During May 2025, Ksh951222 developed foundational gameplay and UI systems for the NbcampUnreal/2nd-Team2-Final-Project repository, focusing on scalable architecture and maintainability. They established the core gameplay framework using Unreal Engine and C++, implementing GameInstance, GameMode, and main menu UI scaffolding to support rapid feature iteration. Their work included integrating Survival Time progression, a season system, and real-time HUD feedback through Blueprint and widget management. Ksh951222 also managed asset pipelines, incorporating dynamic environmental assets and maintaining configuration with Git and LFS. This approach provided a robust infrastructure, reducing future integration risks and supporting efficient QA and ongoing project development.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

20Total
Bugs
0
Commits
20
Features
4
Lines of code
10,852
Activity Months1

Work History

May 2025

20 Commits • 4 Features

May 1, 2025

May 2025 monthly summary for NbcampUnreal/2nd-Team2-Final-Project focusing on delivering a solid foundation for gameplay, user interface, and asset pipelines, with emphasis on business value and technical excellence.

Activity

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Quality Metrics

Correctness92.0%
Maintainability92.0%
Architecture91.0%
Performance87.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++Git ConfigurationINIUASSETUnreal Engine AssetUnrealScript

Technical Skills

3D ModelingAnimationAsset IntegrationAsset ManagementBlueprintC++Configuration ManagementDebugging ToolsGame DevelopmentGame Development SetupGitLevel DesignProject SetupSystem DesignTexturing

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

NbcampUnreal/2nd-Team2-Final-Project

May 2025 May 2025
1 Month active

Languages Used

C++Git ConfigurationINIUASSETUnreal Engine AssetUnrealScript

Technical Skills

3D ModelingAnimationAsset IntegrationAsset ManagementBlueprintC++

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