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Malstrum-3D

PROFILE

Malstrum-3d

Over five months, contributed to StudioAspen/Aspen-2025-2026 by building and refining 3D assets, gameplay features, and automation pipelines. Developed Blender-based models such as gift boxes, cafeteria windows, and soccer cleats, enhancing visual fidelity and asset readiness for game environments. Improved asset pipelines through UV mapping, texture optimization, and export enhancements, while addressing texture rendering issues to ensure runtime stability. Introduced code quality automation and Yarn-based dependency management using JavaScript and Node.js, streamlining build and onboarding processes. Demonstrated strengths in 3D modeling, Unity development, and asset management, with a focus on maintainable workflows and traceable, high-quality feature delivery.

Overall Statistics

Feature vs Bugs

85%Features

Repository Contributions

39Total
Bugs
2
Commits
39
Features
11
Lines of code
6,497,686
Activity Months5

Work History

April 2026

12 Commits • 3 Features

Apr 1, 2026

April 2026 monthly summary for StudioAspen/Aspen-2025-2026 focusing on delivering high-value 3D assets, gameplay enhancements, and improved repository hygiene. The month emphasized Blender-based asset creation and iterative refinements to accelerate visuals and interactive features for demos and marketing.

March 2026

4 Commits • 2 Features

Mar 1, 2026

March 2026 — StudioAspen/Aspen-2025-2026: Key features delivered include new Blender assets for game environments and paddle-wall interaction enhancements. Major bugs fixed: none reported this month. Overall, this period strengthened the asset pipeline, visual fidelity, and core gameplay feel, with clear commit traceability enabling rapid build integration and future sprints. Technologies demonstrated include Blender asset creation, gameplay scripting, and Git-based collaboration.

February 2026

5 Commits • 3 Features

Feb 1, 2026

February 2026 monthly summary for StudioAspen/Aspen-2025-2026. Focused on automation, code quality, dependency management, and asset readiness to accelerate onboarding, reduce maintenance, and improve build reliability. Delivered a documentation and code quality automation pipeline, introduced Yarn-based dependency management, and added a new 3D asset. These efforts improved developer productivity, ensured consistent coding standards, and strengthened the repo's build and deployment workflows.

December 2025

7 Commits • 1 Features

Dec 1, 2025

December 2025 performance summary for StudioAspen/Aspen-2025-2026 focused on asset texture fidelity and rendering stability.

November 2025

11 Commits • 2 Features

Nov 1, 2025

November 2025 monthly summary for StudioAspen/Aspen-2025-2026: Delivered core asset and texture pipeline improvements for the Gift Box product line, focusing on asset consolidation, styling refinements, and UV/export readiness. This work accelerates asset packaging, improves visual consistency across releases, and enhances export readiness for engine pipelines.

Activity

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Quality Metrics

Correctness91.4%
Maintainability91.4%
Architecture91.4%
Performance91.4%
AI Usage20.6%

Skills & Technologies

Programming Languages

BlendBlenderC#C++FBXJSONJavaScriptMarkdownPNGPython

Technical Skills

3D Modeling3D modelingAnimationAsset CreationAsset ManagementCode Quality AssuranceContinuous IntegrationDevOpsDocumentation GenerationFile ManagementGame DesignGame DevelopmentJavaScriptNode.jsShader Programming

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

StudioAspen/Aspen-2025-2026

Nov 2025 Apr 2026
5 Months active

Languages Used

BlendBlenderC++FBXPythonUnknownC#JSON

Technical Skills

3D ModelingAnimationAsset CreationFile ManagementGame DesignGame Development