EXCEEDS logo
Exceeds
Mathurin Ratie

PROFILE

Mathurin Ratie

Mathurin Ratie developed core gameplay and foundational systems across two Unreal Engine projects, focusing on both user experience and project scalability. For Mathys-Hymon/WS-Vehicle-ArtFX, he built a fully integrated pause menu with responsive UI and options, enhanced audio fidelity through new SFX and data-driven pipelines, and introduced an exploding barrel dispenser mechanic, all using Unreal Engine Blueprints and asset management best practices. In CoeurDeVilleEnLumiere, he established the initial Unreal Engine project setup, configuring core files and integrating ModelingToolsEditorMode to streamline in-editor workflows. His work emphasized maintainability, clean configuration, and robust UI development, delivering stable, extensible solutions without major bugs.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

21Total
Bugs
0
Commits
21
Features
4
Lines of code
221
Activity Months2

Work History

May 2025

2 Commits • 1 Features

May 1, 2025

May 2025 monthly summary for CoeurDeVilleEnLumiere project work highlighting foundation-level Unreal Engine setup and editor tooling enhancements.

February 2025

19 Commits • 3 Features

Feb 1, 2025

February 2025 focused on delivering core gameplay UI, audio fidelity, and new mechanics in Mathys-Hymon/WS-Vehicle-ArtFX. Key deliveries include a fully integrated Pause Menu with options and robust UI interactions, a comprehensive Audio Enhancements pass with new SFX and data assets, and the Exploding Barrel Dispenser mechanic with associated assets. No major bugs identified; stability and maintainability were improved through blueprint cleanups and targeted refactors (e.g., pause behavior and player pawn access). These efforts delivered immediate business value by improving player onboarding, accessibility of options, and gameplay depth, while strengthening the asset pipeline and maintainability.

Activity

Loading activity data...

Quality Metrics

Correctness81.0%
Maintainability81.0%
Architecture78.0%
Performance77.2%
AI Usage20.0%

Skills & Technologies

Programming Languages

BlueprintUnreal EngineUnreal Engine AssetUnreal Engine BlueprintUnreal Engine BlueprintsUnrealScriptini

Technical Skills

Asset ManagementAudio EngineeringConfigurationGame DevelopmentProject SetupSound Design IntegrationUI DevelopmentUnreal Engine

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

Mathys-Hymon/WS-Vehicle-ArtFX

Feb 2025 Feb 2025
1 Month active

Languages Used

BlueprintUnreal EngineUnreal Engine AssetUnreal Engine BlueprintUnreal Engine BlueprintsUnrealScript

Technical Skills

Asset ManagementAudio EngineeringGame DevelopmentSound Design IntegrationUI DevelopmentUnreal Engine

CoeurDeVilleEnLumiere/CoeurDeVilleEnLumiere

May 2025 May 2025
1 Month active

Languages Used

ini

Technical Skills

ConfigurationProject SetupUnreal Engine

Generated by Exceeds AIThis report is designed for sharing and indexing