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grosspengu1n

PROFILE

Grosspengu1n

Over two months, Ismail Yomid contributed to the Mathys-Hymon/WS-Vehicle-ArtFX and HoracioYago/BayouEnviroStorytelling repositories, focusing on level design, asset management, and gameplay systems. He released a new LVL_3 level with destructible walls and optimized assets, improving both performance and accessibility. On BayouEnviroStorytelling, he established project scaffolding, enhanced audio integration, and implemented robust collision detection, addressing gameplay stability and user experience. Using Unreal Engine, UnrealScript, and Blueprint systems, Ismail delivered features such as camera bobbing, subtitles, and build process improvements. His work demonstrated depth in environment art, bug fixing, and iterative development, resulting in more polished, reliable gameplay.

Overall Statistics

Feature vs Bugs

64%Features

Repository Contributions

57Total
Bugs
5
Commits
57
Features
9
Lines of code
8,892
Activity Months2

Work History

March 2025

38 Commits • 8 Features

Mar 1, 2025

March 2025 monthly performance summary for HoracioYago/BayouEnviroStorytelling focusing on delivered features, fixes, and business impact. Highlights include foundational project initialization, progressive level design, audio system enhancements, a robust collisions system, and UX polish through camera bobbing and subtitles. The work also addressed key gameplay stability issues and build process improvements to accelerate delivery and reduce post-release issues.

February 2025

19 Commits • 1 Features

Feb 1, 2025

February 2025 performance summary for Mathys-Hymon/WS-Vehicle-ArtFX. Highlights include the LVL_3 level release with extensive asset, mechanic, and visual enhancements, combined with targeted fixes and polish that together improve gameplay depth, performance, and accessibility.

Activity

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Quality Metrics

Correctness77.8%
Maintainability79.4%
Architecture75.4%
Performance77.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

INIUnreal EngineUnreal Engine AssetUnrealScriptiniuasset

Technical Skills

Asset IntegrationAsset ManagementAsset OptimizationAudio EngineeringAudio IntegrationBug FixingBuild ConfigurationCollision DetectionEnvironment ArtFile ManagementGame DevelopmentInput ConfigurationLevel DesignProject SetupUI Development

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

HoracioYago/BayouEnviroStorytelling

Mar 2025 Mar 2025
1 Month active

Languages Used

INIUnreal EngineUnreal Engine AssetUnrealScriptiniuasset

Technical Skills

Asset IntegrationAsset ManagementAudio EngineeringAudio IntegrationBug FixingBuild Configuration

Mathys-Hymon/WS-Vehicle-ArtFX

Feb 2025 Feb 2025
1 Month active

Languages Used

Unreal Engine Asset

Technical Skills

Asset ManagementAsset OptimizationEnvironment ArtGame DevelopmentLevel DesignUnreal Engine

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