
Developed a new gameplay feature for the SWU-Karabast/forceteki repository, introducing the Reckless Landing Event Card that allows players to deploy a unit from their hand at a reduced cost while applying damage, enhancing strategic options within the game. The work emphasized maintainability by removing outdated variables and updating the contribution guide to streamline onboarding, particularly by providing guidance for adding mock data for new cards. Leveraged JavaScript and TypeScript across both front end and full stack development, aligning feature delivery with documentation improvements to support team velocity and reduce future maintenance overhead within the project’s collaborative workflow.
March 2026 monthly summary for SWU-Karabast/forceteki: Focused feature delivery and maintainability improvements aligned with business value and team velocity. The notable work centers on a new gameplay option and onboarding enhancements, with light code cleanup to reduce future maintenance risk.
March 2026 monthly summary for SWU-Karabast/forceteki: Focused feature delivery and maintainability improvements aligned with business value and team velocity. The notable work centers on a new gameplay option and onboarding enhancements, with light code cleanup to reduce future maintenance risk.

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