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erimusumi

PROFILE

Erimusumi

Michael Francek developed core gameplay systems and stability improvements for the Pixel-Plumbers-Fall-2024 repository, focusing on multiplayer logic, scoring, and state management. He overhauled the game state machine to support extensible gameplay flow and implemented a robust scoring system with UI feedback, including score popups and display accuracy fixes. Using C# and the MonoGame framework, Michael integrated audio and animation enhancements, expanded input handling with gamepad support, and addressed edge cases in multiplayer death mechanics. His work included thorough code reviews, branch consolidation, and maintenance updates, resulting in a more reliable codebase and a stronger foundation for future multiplayer features.

Overall Statistics

Feature vs Bugs

65%Features

Repository Contributions

49Total
Bugs
8
Commits
49
Features
15
Lines of code
31,881
Activity Months2

Your Network

4 people

Work History

December 2024

23 Commits • 9 Features

Dec 1, 2024

December 2024 focused on delivering core gameplay enhancements, stability improvements, and foundation work for Pixel-Plumbers-Fall-2024. Key contributions include overhauling the game state machine, implementing a core scoring system with UI and score popups, and enabling robust multiplayer death handling. In addition, we expanded input options with gamepad support and refined player feedback through animation tweaks and sound timing fixes. Several bug fixes addressed edge cases in death mechanics, scoring display, and input behavior, while maintenance commits improved overall code quality. These updates establish a stronger foundation for future multiplayer features and improved player retention.

November 2024

26 Commits • 6 Features

Nov 1, 2024

Month: 2024-11 — Pixel-Plumbers-Fall-2024 summary: Delivered core gameplay polish and stability improvements with a focus on audio, movement, and state management. Consolidated changes through branch merges and code reviews to streamline release readiness, improving player experience and reducing post-release risk.

Activity

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Quality Metrics

Correctness74.4%
Maintainability74.0%
Architecture71.8%
Performance69.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#JSONMarkdownTextXMLcs

Technical Skills

Asset ManagementAudio IntegrationBuild ConfigurationBuild ManagementBuild ProcessBuild SystemBuild System ManagementC#Code ReviewCollision DetectionConfiguration ManagementController InputDocumentationFile ManagementGame Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Erimusumi/Pixel-Plumbers-Fall-2024

Nov 2024 Dec 2024
2 Months active

Languages Used

C#JSONMarkdownXMLcsText

Technical Skills

Asset ManagementAudio IntegrationBuild ManagementBuild ProcessBuild SystemBuild System Management

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