EXCEEDS logo
Exceeds
moffball19

PROFILE

Moffball19

Over ten months, contributed to the Shiptest and CeladonSS13/Shiptest repositories by delivering 34 features focused on ship design, player customization, and gameplay systems. Work included remapping ship layouts, expanding cosmetic and equipment options, and refining map environments using DM, JSON, and DMI. Applied asset integration, object-oriented programming, and UI design to introduce new vessels, overhaul existing fleets, and streamline content pipelines. Prioritized maintainability by retiring legacy features and aligning cross-repo standards. Collaborated through clear documentation and changelogs, ensuring traceable, backward-compatible updates. Addressed gameplay balance and user experience, with a technical approach emphasizing modularity, visual consistency, and scalable design.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

42Total
Bugs
0
Commits
42
Features
34
Lines of code
201,021
Activity Months10

Work History

March 2026

6 Commits • 3 Features

Mar 1, 2026

March 2026 monthly summary for shiptest-ss13/Shiptest. Delivered major features across docking infrastructure, cosmetics, and map/content refresh, translating development work into clear business value: faster ship-to-ship operations, richer player customization, and expanded exploration content. Key collaboration included cross-team docking port coordination and remaps to improve usability and throughput across classes.

February 2026

1 Commits • 1 Features

Feb 1, 2026

February 2026 monthly summary for shiptest-ss13/Shiptest: Focused on delivering UI improvements to the Kiwi Shuttle and fixing a critical missing-console bug; results include improved UX, stable gameplay loop, and better groundwork for upcoming features. Highlights and business value follow.

December 2025

2 Commits • 2 Features

Dec 1, 2025

December 2025 performance summary focused on delivering a self-sufficient ship option and improving roster balance across two Shiptest repos, with strong cross-repo collaboration and clear documentation.

November 2025

12 Commits • 8 Features

Nov 1, 2025

November 2025 performance summary focusing on delivering modern, high-value ship systems across Shiptest repositories, with strong emphasis on gameplay balance, roster rationalization, and cross-project collaboration.

October 2025

1 Commits • 1 Features

Oct 1, 2025

November 2025-10 monthly summary focused on feature retirement to simplify balance and reduce maintenance footprint. Ion storm spawning was disabled in the Shiptest project by commenting out the related code paths in research_mission.dm and star.dm, reflecting a design decision to retire this element. The change was tracked in commit 1f9948c7badecacd0f48b9e555914f8826fb81eb with the message: "disables ion storm spawning (#5440)".

September 2025

4 Commits • 4 Features

Sep 1, 2025

Sep 2025 monthly summary for Erikafox/Shiptest focusing on delivering visual fidelity, equipment readiness, and map utility across the Inteq faction and Nanotrasen Kiwi. Four key features were delivered with traceable commits. No major bugs were logged this month. This period reinforces value through improved realism, streamlined asset pipelines, and cross-team collaboration that accelerates QA and deployment readiness.

August 2025

8 Commits • 7 Features

Aug 1, 2025

August 2025 monthly summary across CeladonSS13/Shiptest and Erikafox/Shiptest. Focused on delivering visual/UI polish, ship remapping and customization, expanded character customization, and privacy enhancements on multiple maps. No high-severity bug fixes recorded this month; major work centered on features, quality-of-life improvements, and system integrations.

July 2025

4 Commits • 4 Features

Jul 1, 2025

July 2025 highlights: Delivered cross-repo feature sets for Shiptest forks, focusing on player customization and mining gameplay, with strong emphasis on asset quality and repository parity. Key deliveries include Captain Outfit Expansion (new captain fur coat outerwear, Independent - Captain (Naked) variant, and updated sprite assets) and the NSSV Kiwi-class Prospector (new mining vessel, furnace range-based processing, and spawn-ready outfits). Minor sprite corrections were applied to ensure visual consistency across assets. These changes deliver clear business value by enhancing player engagement and gameplay reliability, while demonstrating solid technical execution and traceability across multiple repositories.

June 2025

2 Commits • 2 Features

Jun 1, 2025

June 2025 monthly summary: Key feature deliveries across CeladonSS13/Shiptest and Erikafox/Shiptest included the addition of a face mask cosmetic item to the loadout and refinements to species-specific mask sprites for visual consistency. These changes improve player customization, asset quality, and cross-repo consistency, setting the stage for upcoming release cycles. No critical bugs were reported this month; changes were reviewed and implemented with backward compatibility in mind.

May 2025

2 Commits • 2 Features

May 1, 2025

Delivered a focused, business-value driven ship upgrade across two repositories, introducing the Colossus-class overhaul and Thunder-class Interceptor integration with remapped layouts, new subshuttle capabilities, and enhanced crew roles and equipment. This initiative established cross-repo design alignment, enabling more versatile ship configurations and streamlined future expansions across the product line.

Activity

Loading activity data...

Quality Metrics

Correctness89.6%
Maintainability87.2%
Architecture87.6%
Performance84.8%
AI Usage27.6%

Skills & Technologies

Programming Languages

DMDMIDMMJSON

Technical Skills

Asset IntegrationAsset ManagementC++ (implied by DM)Character CustomizationCode RefactoringContent ManagementGame BalancingGame DevelopmentJSON configurationLevel DesignMap DesignModdingObject-Oriented ProgrammingSprite DesignSprite Editing

Repositories Contributed To

3 repos

Overview of all repositories you've contributed to across your timeline

CeladonSS13/Shiptest

May 2025 Dec 2025
6 Months active

Languages Used

DMJSON

Technical Skills

Asset IntegrationGame BalancingGame DevelopmentLevel DesignSprite EditingCharacter Customization

shiptest-ss13/Shiptest

Oct 2025 Mar 2026
5 Months active

Languages Used

DMJSONDMMDMI

Technical Skills

Code RefactoringGame DevelopmentJSON configurationUI designgame designgame development

Erikafox/Shiptest

May 2025 Sep 2025
5 Months active

Languages Used

DM

Technical Skills

Asset IntegrationGame BalancingGame DevelopmentLevel DesignSprite EditingCharacter Customization