
River Cadaver developed and integrated a range of gameplay features and visual enhancements across the CeladonSS13/Shiptest and Erikafox/Shiptest repositories over six months. Their work included new IPC frames, uniform visual states, map remaps, and character customization options, all implemented using DM, DMI, and DMM. River focused on asset integration, level and environment design, and sprite creation, ensuring cross-repository consistency and clear commit traceability. By expanding asset catalogs, improving player customization, and enhancing world-building elements, River addressed both gameplay depth and maintainability, demonstrating a disciplined approach to version control and collaborative development within the game development workflow.

January 2026 — CeladonSS13/Shiptest: Delivered Cave Crew remap to boost combat encounters and exploration. Increased encounter density, salvage opportunities, enemy placements, and map hazards while preserving original loot to maintain progression. This feature shipped with a single commit (4ddc1a51cd975c0f74cc23b80209ae0ad29accf9) linked to (#5442) and provides clear, testable changes to level design and player flow.
January 2026 — CeladonSS13/Shiptest: Delivered Cave Crew remap to boost combat encounters and exploration. Increased encounter density, salvage opportunities, enemy placements, and map hazards while preserving original loot to maintain progression. This feature shipped with a single commit (4ddc1a51cd975c0f74cc23b80209ae0ad29accf9) linked to (#5442) and provides clear, testable changes to level design and player flow.
Month: 2025-11 — Delivered cross-repo character customization improvements by introducing braided tail hairstyle in Erikafox/Shiptest and CeladonSS13/Shiptest, alongside a visual quality fix. These efforts expand player customization options, raise visual polish, and demonstrate strong cross-repo collaboration and code hygiene.
Month: 2025-11 — Delivered cross-repo character customization improvements by introducing braided tail hairstyle in Erikafox/Shiptest and CeladonSS13/Shiptest, alongside a visual quality fix. These efforts expand player customization options, raise visual polish, and demonstrate strong cross-repo collaboration and code hygiene.
October 2025 performance summary: Delivered immersive radio station posters across two Shiptest forks (CeladonSS13/Shiptest and Erikafox/Shiptest), enriching world-building and player engagement. Implemented a reusable poster system with clear asset descriptions and visuals, enabling rapid future updates with minimal risk. Resulted in cross-repo collaboration, consistent design language, and traceable commits (#5415).
October 2025 performance summary: Delivered immersive radio station posters across two Shiptest forks (CeladonSS13/Shiptest and Erikafox/Shiptest), enriching world-building and player engagement. Implemented a reusable poster system with clear asset descriptions and visuals, enabling rapid future updates with minimal risk. Resulted in cross-repo collaboration, consistent design language, and traceable commits (#5415).
2025-09 Monthly Summary for Erikafox/Shiptest: Delivered operational enhancements enabling rapid deployment and improved combat readiness. Key features: Karst Breaching Pod added to the NGR catalogue; Kali Andhi-class Destroyer internal systems and armaments updated (bodycams and DMR). Completed Kali Andhi Remaster (#5176) with commit 1631920227ab0dc5f82baccecd1ae489e751eb8a. Impact: stronger deployment readiness, expanded asset catalogue, and tighter system consistency. Skills demonstrated: asset catalogue integration, systems modernization, version-control discipline, and cross-team collaboration.
2025-09 Monthly Summary for Erikafox/Shiptest: Delivered operational enhancements enabling rapid deployment and improved combat readiness. Key features: Karst Breaching Pod added to the NGR catalogue; Kali Andhi-class Destroyer internal systems and armaments updated (bodycams and DMR). Completed Kali Andhi Remaster (#5176) with commit 1631920227ab0dc5f82baccecd1ae489e751eb8a. Impact: stronger deployment readiness, expanded asset catalogue, and tighter system consistency. Skills demonstrated: asset catalogue integration, systems modernization, version-control discipline, and cross-team collaboration.
August 2025: Implemented visual state enhancements for NGR uniforms across two Shiptest forks, adding roll_down for fatigues and roll_sleeves for jumpsuits and officer uniforms. Implementations were delivered in CeladonSS13/Shiptest and Erikafox/Shiptest, enabling richer character appearance customization while preserving core gameplay mechanics. Achieved cross-repo parity to ensure consistent faction visuals and easier maintenance. Commits are linked to the ngr rolldowns work (#5178).
August 2025: Implemented visual state enhancements for NGR uniforms across two Shiptest forks, adding roll_down for fatigues and roll_sleeves for jumpsuits and officer uniforms. Implementations were delivered in CeladonSS13/Shiptest and Erikafox/Shiptest, enabling richer character appearance customization while preserving core gameplay mechanics. Achieved cross-repo parity to ensure consistent faction visuals and easier maintenance. Commits are linked to the ngr rolldowns work (#5178).
June 2025 monthly summary focusing on feature delivery for IPC frame expansion across two Shiptest forks. Delivered two instances of the Absolution-Lux 'Solferino' IPC frame with complete chassis definitions, enhancing gameplay variety and cross-repo consistency.
June 2025 monthly summary focusing on feature delivery for IPC frame expansion across two Shiptest forks. Delivered two instances of the Absolution-Lux 'Solferino' IPC frame with complete chassis definitions, enhancing gameplay variety and cross-repo consistency.
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