
During a two-month contract, this developer contributed to TeamLolyPoly/KGAMeta8th_ContractProject_DM by building and refining core gameplay and VR systems. They established the foundation for avatar-based gameplay, integrated a VR rig, and enhanced visual fidelity through new materials, lighting, and post-processing. Using Unity, C#, and ShaderLab, they improved note spawning logic, animation systems, and UI workflows, addressing both usability and scoring accuracy. Their work included bug fixes in map rendering and gameplay logic, as well as scene optimization and asset management. These efforts resulted in a more stable, maintainable codebase and enabled faster iteration for future avatar and VR features.
April 2025 performance summary for TeamLolyPoly/KGAMeta8th_ContractProject_DM. This period focused on delivering foundational avatar/VR capabilities, visual polish, UI/scene enhancements, and critical bug fixes to improve stability and business value. Key deliverables include: Avatar System Foundation and VR Rig integration enabling avatar-based gameplay and future extensibility; Visual polish with new materials and lighting/post-processing, plus cleanup of unused score animation code; UI/Scene Visuals Enhancements with VisualEffect migration and refreshed stage results UI; Bug fix: Gameplay Scoring and Note Logic fixes to prevent duplicates and ensure correct thresholds. These efforts improved player immersion, reliability of scoring, and maintainability, while enabling faster iteration and future capacity for avatar/VR features.
April 2025 performance summary for TeamLolyPoly/KGAMeta8th_ContractProject_DM. This period focused on delivering foundational avatar/VR capabilities, visual polish, UI/scene enhancements, and critical bug fixes to improve stability and business value. Key deliverables include: Avatar System Foundation and VR Rig integration enabling avatar-based gameplay and future extensibility; Visual polish with new materials and lighting/post-processing, plus cleanup of unused score animation code; UI/Scene Visuals Enhancements with VisualEffect migration and refreshed stage results UI; Bug fix: Gameplay Scoring and Note Logic fixes to prevent duplicates and ensure correct thresholds. These efforts improved player immersion, reliability of scoring, and maintainability, while enabling faster iteration and future capacity for avatar/VR features.
March 2025 monthly summary for TeamLolyPoly/KGAMeta8th_ContractProject_DM. The team delivered critical fixes and enhancements across rendering, gameplay notes, and VR testing workflow, focusing on visual correctness, gameplay accuracy, and deployment efficiency. Key outcomes include improved stability and faster iteration cycles, enabling a better player experience and smoother VR integration.
March 2025 monthly summary for TeamLolyPoly/KGAMeta8th_ContractProject_DM. The team delivered critical fixes and enhancements across rendering, gameplay notes, and VR testing workflow, focusing on visual correctness, gameplay accuracy, and deployment efficiency. Key outcomes include improved stability and faster iteration cycles, enabling a better player experience and smoother VR integration.

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