
Mathys Hymon developed new gameplay features and improved level design pipelines across the WS-Vehicle-ArtFX and TheForgotten repositories. Over two months, he delivered a Level 2 upgrade with enhanced maps and textures, integrated a new racing level, and stabilized gameplay through physics and checkpoint tuning using Unreal Engine and UnrealScript. He reorganized asset pipelines for maintainability and accelerated iteration cycles. For TheForgotten, he built a Labo level blockout, introduced a decals system for consistent cross-level visuals, and resolved compatibility issues. His work demonstrated depth in asset integration, bug fixing, and level design, resulting in cleaner workflows and improved player experience.

Monthly work summary for 2025-03 focused on advancing level design pipelines and visuals for TheForgotten. Key accomplishments include delivering a new Labo level 2nd floor blockout with asset integration, introducing decals systems for cross-level visuals, and resolving decals compatibility across levels. These efforts improve iteration speed, visual consistency, and gameplay fidelity, enabling designers to prototype features faster while reducing cross-level regressions.
Monthly work summary for 2025-03 focused on advancing level design pipelines and visuals for TheForgotten. Key accomplishments include delivering a new Labo level 2nd floor blockout with asset integration, introducing decals systems for cross-level visuals, and resolving decals compatibility across levels. These efforts improve iteration speed, visual consistency, and gameplay fidelity, enabling designers to prototype features faster while reducing cross-level regressions.
February 2025 focused on delivering a robust Level 2 upgrade, expanding playable content, and hardening gameplay stability for WS-Vehicle-ArtFX. Business value was delivered through richer visuals and new racing content, improved player experience, and a cleaner asset/content pipeline that accelerates future updates.
February 2025 focused on delivering a robust Level 2 upgrade, expanding playable content, and hardening gameplay stability for WS-Vehicle-ArtFX. Business value was delivered through richer visuals and new racing content, improved player experience, and a cleaner asset/content pipeline that accelerates future updates.
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