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rafa-quiles

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Rafa-quiles

Rafael Quiles developed a terrain autotiling system for dungeon walls in the uprm-inso4115-2024-2025-s2/semester-project-DungeonCrawlers repository, focusing on improving both visual consistency and the level design workflow. He introduced a dedicated TileMap layer for walls and configured the TileSet to automatically connect wall tiles, reducing manual placement and streamlining asset integration. Working primarily with GDScript and leveraging his skills in game development and tilemap systems, Rafael’s disciplined, commit-driven approach resulted in a robust feature that enhances rendering reliability. Although no bugs were reported or fixed during this period, the work demonstrated depth in technical implementation and workflow optimization.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
415
Activity Months1

Work History

February 2025

1 Commits • 1 Features

Feb 1, 2025

February 2025 (2025-02) performance summary for uprm-inso4115-2024-2025-s2/semester-project-DungeonCrawlers. Key features delivered: Terrain Autotiling for Walls with a new Walls TileMap Layer and TileSet autotiling configuration to automatically connect wall tiles. Impact: improved visual consistency across dungeon walls, more reliable rendering, and a faster level-authoring workflow due to reduced manual tiling. Major bugs fixed: none reported this month. Technologies/skills demonstrated: TileSet autotiling, TileMap layering, asset pipeline improvements, and disciplined commit-driven development.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance60.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

GDScript

Technical Skills

Game DevelopmentLevel DesignTilemap Systems

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

uprm-inso4115-2024-2025-s2/semester-project-DungeonCrawlers

Feb 2025 Feb 2025
1 Month active

Languages Used

GDScript

Technical Skills

Game DevelopmentLevel DesignTilemap Systems