
Rodolfo Ballesteros developed a mobile-first card preview feature for the SWU-Karabast/forceteki-client repository, focusing on replicating desktop hover behavior for touch devices. He implemented a long-press interaction across all card types, integrating it into core components with a 400ms detection threshold and touch-safe dismissal. Using React and custom hooks in TypeScript and JavaScript, he introduced responsive preview sizing with clamp() to enhance mobile readability while maintaining desktop layouts. Rodolfo also addressed touch-specific UX issues by preventing native context menus, disabling unwanted text selection, and refining accessibility. He updated documentation to streamline onboarding and contributor workflow for future development.
February 2026 monthly summary for SWU-Karabast/forceteki-client focused on mobile-first card preview UX, robust touch interactions, and responsive previews to align with desktop parity. Key features delivered: - Implemented Mobile Card Preview Long-Press across all card types, enabling full-size previews on mobile/touch devices and replicating desktop hover behavior. Committed work: 83645e530c6d992dc72b661d5d910485270d18d0. - Integrated long-press previews into core card components (GameCard and LeaderBaseCard) with touch-safe behaviors, including a 400ms long-press detection, onContextMenu prevention, and non-intrusive dismissal. - Introduced responsive preview sizing using clamp() for mobile readability, via useLeaderPreviewFlip.ts, increasing mobile previews by ~40% without changing desktop layouts. - Added touch-specific UI refinements and accessibility improvements: pointer: coarse guard to avoid hover on touch, hidden CTRL hints on touch devices, WebkitTouchCallout: none, and non-selectable text for numbers and UI elements. - Documentation and onboarding updates: README improvements with issue links and good-first-issue labeling.
February 2026 monthly summary for SWU-Karabast/forceteki-client focused on mobile-first card preview UX, robust touch interactions, and responsive previews to align with desktop parity. Key features delivered: - Implemented Mobile Card Preview Long-Press across all card types, enabling full-size previews on mobile/touch devices and replicating desktop hover behavior. Committed work: 83645e530c6d992dc72b661d5d910485270d18d0. - Integrated long-press previews into core card components (GameCard and LeaderBaseCard) with touch-safe behaviors, including a 400ms long-press detection, onContextMenu prevention, and non-intrusive dismissal. - Introduced responsive preview sizing using clamp() for mobile readability, via useLeaderPreviewFlip.ts, increasing mobile previews by ~40% without changing desktop layouts. - Added touch-specific UI refinements and accessibility improvements: pointer: coarse guard to avoid hover on touch, hidden CTRL hints on touch devices, WebkitTouchCallout: none, and non-selectable text for numbers and UI elements. - Documentation and onboarding updates: README improvements with issue links and good-first-issue labeling.

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