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Ryan You

PROFILE

Ryan You

Developed and refined a core 3D court scene for the Luca-Umekubo/Product-Design repository, focusing on visual fidelity, collision accuracy, and maintainability. Leveraged Godot’s GDScript to set up the main court environment, including floor, borders, lighting, and camera, while consolidating assets into a dedicated scene file for streamlined organization. Addressed map alignment and border sizing to enhance collision visuals and stability. Proactively improved repository hygiene by removing unnecessary ignore rules and system files, reducing source control noise. Demonstrated skills in 3D modeling, scene management, and game development, enabling faster iteration and smoother onboarding for future contributors to the project.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

6Total
Bugs
0
Commits
6
Features
2
Lines of code
269
Activity Months1

Work History

May 2025

6 Commits • 2 Features

May 1, 2025

Month: 2025-05 — Delivered core 3D court scene work and essential repository hygiene for Luca-Umekubo/Product-Design. The work improves visual fidelity, collision accuracy, and maintainability, enabling smoother iteration on Court project and faster onboarding for contributors.

Activity

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Quality Metrics

Correctness90.0%
Maintainability90.0%
Architecture86.6%
Performance83.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

GDScript

Technical Skills

3D ModelingGame DevelopmentScene ManagementScene Setup

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Luca-Umekubo/Product-Design

May 2025 May 2025
1 Month active

Languages Used

GDScript

Technical Skills

3D ModelingGame DevelopmentScene ManagementScene Setup