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Exceeds
ss0ng

PROFILE

Ss0ng

Contributed to the NbcampUnreal/2nd-Team1-Final-Project by developing modular gameplay systems and enhancing asset management using Unreal Engine and C++. Built a scalable, data-driven cooking and ingredient system, enabling flexible player customization and streamlined future feature integration. Improved weapon animation workflows and balanced hitbox collision for more accurate combat, while integrating new food and weapon assets to enrich gameplay. Enhanced audio engineering for immersive monster and environment soundscapes and introduced material instances for dynamic relic UI. Strengthened project maintainability by refining documentation in Markdown, reducing onboarding time and improving traceability. Demonstrated a methodical approach to animation, data management, and collaborative game development.

Overall Statistics

Feature vs Bugs

89%Features

Repository Contributions

15Total
Bugs
1
Commits
15
Features
8
Lines of code
2,167
Activity Months3

Your Network

10 people

Work History

July 2025

1 Commits • 1 Features

Jul 1, 2025

2025-07 Monthly Summary: Focused on strengthening product clarity and maintainability for the NbcampUnreal/2nd-Team1-Final-Project. Delivered a README Documentation Enhancement to improve user onboarding and tracking; no critical bugs fixed this month. The work reduces support overhead and accelerates contributor onboarding by improving documentation clarity and traceability.

June 2025

11 Commits • 5 Features

Jun 1, 2025

June 2025 (2025-06) monthly summary for NbcampUnreal/2nd-Team1-Final-Project. Focused on delivering richer content, aligning data and assets with new weapons, and refining gameplay systems to improve realism, balance, and player experience.

May 2025

3 Commits • 2 Features

May 1, 2025

May 2025: Delivered core gameplay data modeling improvements and modular player customization for the NbcampUnreal/2nd-Team1-Final-Project. The work established a scalable data-driven foundation for cooking and ingredient management and introduced flexibility for future character customization, enabling faster feature delivery and better balance opportunities.

Activity

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Quality Metrics

Correctness85.4%
Maintainability85.4%
Architecture82.6%
Performance77.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++MarkdownUnreal Engine AssetUnreal Engine Data TableUnrealScript

Technical Skills

AnimationAnimation CleanupAnimation ManagementAnimation RetargetingAsset CreationAsset ManagementAsset OrganizationAudio EngineeringC++Character CustomizationCollision DetectionData ManagementData Table ConfigurationDocumentationGame Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

NbcampUnreal/2nd-Team1-Final-Project

May 2025 Jul 2025
3 Months active

Languages Used

C++Unreal Engine Data TableUnrealScriptUnreal Engine AssetMarkdown

Technical Skills

C++Character CustomizationData ManagementGame DevelopmentModular DesignUnreal Engine