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Stayko Nedev

PROFILE

Stayko Nedev

Zakk Gard contributed to the wowsims/mop repository by developing and refining Balance Druid simulation features over a two-month period. He implemented core class mechanics such as Force of Nature treant management, Healing Touch healing logic, and nuanced energy interactions between Soul of the Forest and Astral Communion. His work included backend development and simulation programming in Go and TypeScript, with a focus on maintainable code structure and accurate game mechanics. Zakk also addressed spell balance, mana cost tuning, and stat dependency fixes, while updating test infrastructure to support alpha and beta readiness, demonstrating depth in both feature delivery and code quality.

Overall Statistics

Feature vs Bugs

88%Features

Repository Contributions

12Total
Bugs
1
Commits
12
Features
7
Lines of code
3,296
Activity Months2

Work History

June 2025

11 Commits • 6 Features

Jun 1, 2025

June 2025 was focused on delivering core Balance Druid model improvements, strengthening simulation fidelity, and tightening test infrastructure for alpha readiness in wowsims/mop. Key work spanned enabling Force of Nature treants, implementing Healing Touch healing in the sim, refining energy interactions between Soul of the Forest and Astral Communion, and applying important balance/tuning fixes that support beta testing.

May 2025

1 Commits • 1 Features

May 1, 2025

Monthly summary for 2025-05 focusing on Mop repository contributions. Delivered Druid spell balance tuning and code organization with a refactor for Starfire, Starsurge, and Sunfire, including new spell coefficient constants, critical-hit logic adjustments, mana cost tweaks, and reorganization of spell registration files under the balance package for improved maintainability and consistency. Changes implemented in a single feature-focused commit (f72b88df17b2e0bf6bd6a3512f312d28588b9d4f).

Activity

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Quality Metrics

Correctness86.8%
Maintainability90.0%
Architecture85.0%
Performance86.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

GoHTMLTypeScriptresults

Technical Skills

Backend DevelopmentCharacter SimulationClass MechanicsFrontend DevelopmentGame DevelopmentGame MechanicsGame SimulationGo ProgrammingSimulationSimulation DevelopmentSimulation ProgrammingTalent System ImplementationTesting

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

wowsims/mop

May 2025 Jun 2025
2 Months active

Languages Used

GoHTMLTypeScriptresults

Technical Skills

Backend DevelopmentGame DevelopmentSimulation ProgrammingCharacter SimulationClass MechanicsFrontend Development