
During two months on the Artyu24/UdeM1_Ubisoft repository, Artyu24 developed and integrated multiple 3D character assets, focusing on modularity and maintainability. They established a framework for raccoon model integration, laying the groundwork for future animation and gameplay features. Using C++ and working with FBX and OBJ formats, Artyu24 overhauled the Rocco character model, introduced a modular accessory system, and ensured proper asset attachment during animation. They consolidated and exported final versions of Munch, raccoon, and human character assets, improving asset management and export workflows. Their work enabled faster iteration, reduced regressions, and streamlined future feature integration across teams.

Concise monthly summary for 2025-04 focusing on key features delivered, major bugs fixed, overall impact, and technologies demonstrated. Highlights: Rocco model overhaul with a modular accessory system; Rocco accessory movement bug fix; Munch and raccoon asset consolidation; Human character asset expansion and export enhancements. Business value: improved animation fidelity, robustness of attachment systems, streamlined asset management, and faster export/iteration workflows enabling new feature integration.
Concise monthly summary for 2025-04 focusing on key features delivered, major bugs fixed, overall impact, and technologies demonstrated. Highlights: Rocco model overhaul with a modular accessory system; Rocco accessory movement bug fix; Munch and raccoon asset consolidation; Human character asset expansion and export enhancements. Business value: improved animation fidelity, robustness of attachment systems, streamlined asset management, and faster export/iteration workflows enabling new feature integration.
March 2025 monthly summary for Artyu24/UdeM1_Ubisoft focusing on delivered features, stability, and future readiness. The primary delivery was the Raccoon Model Integration feature, establishing the framework, initial animation state, and integration points to support ongoing development and cross-team collaboration. There were no major bugs fixed this month, with the focus remaining on architecture, scaffolding, and ensuring a solid foundation for upcoming animation and gameplay features. Overall impact includes enabling faster feature iteration, improved maintainability, and clear pathways for future work.
March 2025 monthly summary for Artyu24/UdeM1_Ubisoft focusing on delivered features, stability, and future readiness. The primary delivery was the Raccoon Model Integration feature, establishing the framework, initial animation state, and integration points to support ongoing development and cross-team collaboration. There were no major bugs fixed this month, with the focus remaining on architecture, scaffolding, and ensuring a solid foundation for upcoming animation and gameplay features. Overall impact includes enabling faster feature iteration, improved maintainability, and clear pathways for future work.
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