
Worked on the Beyond-All-Reason repository to address a gameplay issue where turrets could obstruct valuable resources during base construction. Delivered a targeted bug fix by implementing a ResourceCheck in the position_checks.lua script, using Lua to identify metal and geothermal spots and prevent turret placement on these resource areas. This change improved the reliability of base building by ensuring that resource locations remain accessible and unblocked, directly resolving issue #4594. Focused on bug fixing and scripting within the context of game development, the solution maintained gameplay balance while minimizing performance impact and enhancing the maintainability of the turret spawn logic.
In May 2025, delivered a targeted bug fix for resource-aware turret placement in Beyond All Reason to ensure base construction does not obstruct valuable resources. Implemented a ResourceCheck in position_checks.lua to identify resource areas (metal spots, geothermal spots) and avoid spawning turrets there. This preserves resource accessibility and improves build reliability, aligning with issue #4594.
In May 2025, delivered a targeted bug fix for resource-aware turret placement in Beyond All Reason to ensure base construction does not obstruct valuable resources. Implemented a ResourceCheck in position_checks.lua to identify resource areas (metal spots, geothermal spots) and avoid spawning turrets there. This preserves resource accessibility and improves build reliability, aligning with issue #4594.

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