
During September 2025, S4800438 developed an enemy wave system with scoring for the UQcsse3200/2025-studio-4 repository. The work focused on scalable wave generation, difficulty scaling, and a scoring system that displays player progress on-screen. S4800438 enhanced enemy AI by implementing path-following behaviors for multiple enemy types and improved asset management to refresh in-game visuals. The feature included currency drops to reward players and was integrated into the main branch after resolving merge conflicts. Using Java and applying skills in unit testing and game development, S4800438 delivered a robust, maintainable system that deepened gameplay complexity and improved user experience.

September 2025 performance summary for UQcsse3200/2025-studio-4: Delivered a robust Enemy Wave System with Scoring, including scalable wave generation, difficulty tuning, currency drops, and an on-screen score display. Enhanced path-following AI for multiple enemy types and refreshed asset handling to improve visuals. All work merged via the main branch with commit 3220a5f2176a99206e9000f1b09877e3ad74c855 (Merge 44 enemy feature 2 (#100)).
September 2025 performance summary for UQcsse3200/2025-studio-4: Delivered a robust Enemy Wave System with Scoring, including scalable wave generation, difficulty tuning, currency drops, and an on-screen score display. Enhanced path-following AI for multiple enemy types and refreshed asset handling to improve visuals. All work merged via the main branch with commit 3220a5f2176a99206e9000f1b09877e3ad74c855 (Merge 44 enemy feature 2 (#100)).
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