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GlassesGuy34

PROFILE

Glassesguy34

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

14Total
Bugs
0
Commits
14
Features
9
Lines of code
25,161
Activity Months3

Work History

January 2025

3 Commits • 2 Features

Jan 1, 2025

January 2025 monthly summary for RangerStudios/Ludilo focused on consolidating asset management and expanding environmental visuals to accelerate iteration and improve quality. Delivered foundational refactor of asset organization and introduced new environmental assets with proper folders and prefabs, establishing a repeatable workflow for future art assets.

November 2024

10 Commits • 6 Features

Nov 1, 2024

Month: 2024-11 — RangerStudios/Ludilo delivered a comprehensive set of new asset packs with dedicated test scenes, expanding the visual catalog and enabling faster QA and integration. Assets added include Mr.Mouse character asset; Cuckoo Clock with People (asset + people models, prefab setup, and a test scene) with a refactor/rename to improve asset reference integrity; Firetruck toy asset; Apothecary Table with variants; Owl enemy asset; and the Timekeeping Ornament Pack (Candle Clock and Sundial) featuring models, textures, materials, prefabs, and test scenes with organized textures for visual fidelity. Each asset includes a focused test scene to validate gameplay integration. Impact: accelerates upcoming feature work, improves asset reference maintainability, and strengthens the asset pipeline and testing coverage. Technologies/skills demonstrated: Unity asset pipeline, 3D asset integration, prefab configuration, materials and texture management, test-scene validation, and disciplined version control.

October 2024

1 Commits • 1 Features

Oct 1, 2024

September 2024-10 monthly summary focused on RangerStudios/Ludilo. Key features delivered include the sewing machine asset package and Unity scene scaffolding to enable visuals and rapid prototyping. Major bugs fixed: none reported this month. Overall impact highlights improved asset management, faster iteration cycles, and a solid foundation for future sewing-related gameplay features. Technologies demonstrated include Unity 3D asset pipelines, scene organization, prefab systems, and version-controlled asset integration.

Activity

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Quality Metrics

Correctness98.6%
Maintainability98.6%
Architecture98.6%
Performance91.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

FBXUnityUnity AssetUnity Asset FilesUnity PrefabUnity YAMLYAML

Technical Skills

3D Asset Integration3D Asset Management3D ModelingAsset IntegrationAsset ManagementGame Asset IntegrationGame DevelopmentProject OrganizationRefactoringScene SetupTexture IntegrationTexture ManagementUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

RangerStudios/Ludilo

Oct 2024 Jan 2025
3 Months active

Languages Used

FBXUnityYAMLUnity AssetUnity YAMLUnity Asset FilesUnity Prefab

Technical Skills

3D ModelingAsset IntegrationScene Setup3D Asset Integration3D Asset ManagementAsset Management

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