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zxjordan5

PROFILE

Zxjordan5

Jordan contributed to the Peaceland-Spring-2025 repository by delivering three features focused on asset integration and gameplay interaction within Unity. He integrated a new flower asset pack, simplifying enum usage and updating sprite references across prefabs and scenes to streamline asset management. Using C# scripting, he enhanced the CuttableFlower interaction by correcting the onCut invocation path, improving initialization, and refining visual guidance with LineRenderer. Jordan also conducted a comprehensive visual polish pass, updating asset import settings, optimizing iOS textures, and refining end screen elements. His work improved the asset pipeline’s efficiency and ensured greater build stability across the project.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

6Total
Bugs
0
Commits
6
Features
3
Lines of code
3,646
Activity Months1

Work History

April 2025

6 Commits • 3 Features

Apr 1, 2025

April 2025 — Key asset, interaction, and polish updates for Peaceland-Spring-2025, delivering stronger visuals, robust gameplay interactions, and a streamlined asset pipeline to accelerate release readiness. Features delivered include a Flower asset pack with enum simplification and updated sprite references across prefabs/scenes; CuttableFlower interaction improvements (fix onCut invocation path, initialization, tagging, and enhanced LineRenderer-guided visuals); and a comprehensive visual polish pass with asset refresh across scenes and prefabs, including asset import settings, iOS textures, end screen refinements, and final build-touches.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture76.6%
Performance73.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity Asset

Technical Skills

Asset IntegrationAsset ManagementGame DevelopmentPrefab ConfigurationPrefab ManagementPrefab ManipulationScene ManagementScriptingUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Peaceland-Game/Peaceland-Spring-2025

Apr 2025 Apr 2025
1 Month active

Languages Used

C#UnityUnity Asset

Technical Skills

Asset IntegrationAsset ManagementGame DevelopmentPrefab ConfigurationPrefab ManagementPrefab Manipulation