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Skyefre

PROFILE

Skyefre

Billy Guzik enhanced the Peaceland-Spring-2025 repository by delivering four features and a bug fix focused on player experience and visual consistency. He polished the Museum Intro and Memory Scene, improving pacing and asset quality, and established a unified Interactables Visuals and Animation System using Unity and C#. His work included implementing flash and shimmer feedback, standardizing Animator components, and adding custom cursor assets to support future UX improvements. Billy also set up UI and interactables in the ShaderTest scene for integration testing, and performed maintenance by reverting unintended merges and removing obsolete assets, ensuring project stability and maintainability.

Overall Statistics

Feature vs Bugs

80%Features

Repository Contributions

8Total
Bugs
1
Commits
8
Features
4
Lines of code
11,867
Activity Months1

Work History

July 2025

8 Commits • 4 Features

Jul 1, 2025

July 2025 delivered several heavy-lift features and stabilizing fixes for Peaceland-Spring-2025, emphasizing player experience, visual consistency, and preparation for future cursor-based UX. Key features delivered include polishing the Museum Intro and Memory Scene to improve pacing and observation with a new memory-tree asset; establishing a consistent Interactables Visuals and Animation System with flash/shimmer feedback, standardized Animator components, shine animations, and hover cues; adding Custom Cursor Assets and groundwork to enable a future custom cursor system; and seeding UI/interactables in ShaderTest Scene to enable testing and UI integration. Maintenance work included reverting an unintended merge related to Fshop-intro-interactable and removing obsolete calendar assets, updating references to keep the project stable. These efforts improved player immersion, reduced visual inconsistencies, and set the stage for faster UX testing and future cursor-driven interactions.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture77.6%
Performance65.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity AssetUnity MetaUnity Prefab

Technical Skills

AnimationAsset ManagementGame DevelopmentScene SetupSprite MaskingUI/UX DesignUnityUnity EngineVFXVersion Control

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Peaceland-Game/Peaceland-Spring-2025

Jul 2025 Jul 2025
1 Month active

Languages Used

C#UnityUnity AssetUnity MetaUnity Prefab

Technical Skills

AnimationAsset ManagementGame DevelopmentScene SetupSprite MaskingUI/UX Design