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Adam Felt

PROFILE

Adam Felt

Worked on Autodesk/hydra-viewport-toolbox, delivering seven features and resolving three bugs over six months. Focused on C++ development and graphics programming, the work included building utilities for USD scene index management, enhancing viewport rendering with outline selection and hover color customization, and implementing a robust selection framework for Hydra2.0. Improved API clarity, cross-platform test reliability, and rendering pipeline flexibility by introducing custom AOVs and frame pass enablement. Addressed build system hygiene by suppressing compiler warnings and improved object picking accuracy in complex scenes. The approach emphasized incremental, test-driven changes, repository discipline, and maintainable software architecture for 3D graphics workflows.

Overall Statistics

Feature vs Bugs

70%Features

Repository Contributions

12Total
Bugs
3
Commits
12
Features
7
Lines of code
2,152
Activity Months6

Work History

February 2026

2 Commits • 1 Features

Feb 1, 2026

February 2026 monthly summary for Autodesk/hydra-viewport-toolbox. Key feature delivered: Custom AOVs Rendering enables applications to request specific AOVs, prioritizing user-defined outputs over defaults and improving per-app rendering configurations for non-storm renderers. This reduces post-processing work and improves consistency across pipelines. Major bug fixed: Improve object picking accuracy by excluding non-pickable objects, ensuring only drawn objects can be selected, which reduces mis-selections in complex scenes. These changes were implemented via targeted commits (f6d7306b5561aead948a1ec29a398f01449b25e6) and (7f00687f2d7a596aabfc2033db3907c8ed67f43b). Overall impact: enhanced render configurability, reliability, and developer productivity, with clear separation of concerns in rendering options and pickable logic. Technologies demonstrated: rendering pipeline control, robust object picking logic, incremental code changes with traceable commits, and alignment with non-storm renderer support.

January 2026

1 Commits • 1 Features

Jan 1, 2026

Month: 2026-01 | Autodesk/hydra-viewport-toolbox Key features delivered: Hydra2.0 Selection Framework and SelectionDelegate Integration. Implemented a SelectionDelegate interface and integrated it into the existing selection system to enable scalable, extensible selection across Hydra2.0 components. Major bugs fixed: None reported this month. Overall impact and accomplishments: Lays the architectural groundwork for Hydra2.0-driven selection features, improves modularity and future maintainability, and aligns with the Hydra2.0 roadmap. Enables faster UI iteration and cleaner integration paths for downstream tools and viewports. Technologies/skills demonstrated: API design for interface-based architecture, incremental integration into an existing codebase, commit-driven delivery and repository discipline.

October 2025

1 Commits • 1 Features

Oct 1, 2025

October 2025 (Autodesk/hydra-viewport-toolbox): Delivered significant Rendering Pipeline enhancements by enabling frame pass enablement and output copying, improving buffer transitions, and increasing robustness. Introduced an enabled property for frame passes, removed unnecessary tasks, and updated unit tests to reflect changes. This work improves render correctness, reduces maintenance overhead, and enables more reliable multi-pass rendering in Hydra viewport toolbox.

August 2025

1 Commits

Aug 1, 2025

Month: 2025-08 focused on code quality improvements for Autodesk/hydra-viewport-toolbox. There were no feature deliveries this month; the primary work was a targeted bug fix that cleans build output without changing runtime behavior, preparing the codebase for smoother future maintenance.

July 2025

4 Commits • 2 Features

Jul 1, 2025

Monthly summary for 2025-07: Focused on API quality, cross-platform reliability, and robust rendering validations for Autodesk/hydra-viewport-toolbox. Delivered new selection API, clarified API naming, and strengthened test stability and image-based validation across macOS and Android.

June 2025

3 Commits • 2 Features

Jun 1, 2025

June 2025 performance summary for Autodesk/hydra-viewport-toolbox. Focused on delivering features to improve USD data handling and viewport UX, with measurable impact on developer and user workflows.

Activity

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Quality Metrics

Correctness90.0%
Maintainability86.6%
Architecture83.4%
Performance85.0%
AI Usage25.0%

Skills & Technologies

Programming Languages

CC++

Technical Skills

3D GraphicsAPI DesignBuild SystemC++C++ DevelopmentC++ developmentCompiler WarningsDebuggingGame DevelopmentGraphics ProgrammingHydraImage ProcessingPlatform-Specific DevelopmentRenderingScene Index

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Autodesk/hydra-viewport-toolbox

Jun 2025 Feb 2026
6 Months active

Languages Used

C++C

Technical Skills

3D GraphicsC++ DevelopmentHydraRenderingScene IndexUSD