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Aleena Fatima

PROFILE

Aleena Fatima

Contributed to the deakinshaun/2025-383758-Project-Repository- by developing a shake-to-restart feature with integrated UI scaffolding and InstructionManager support, enabling intuitive device-based user flows. Enhanced text rendering through the addition of TextMesh Pro assets and HDRP shader materials, improving visual fidelity and flexibility. Implemented device orientation tracking and gyro-based rotation using C# and Unity prefabs, supporting more accurate motion interactions on mobile platforms. Addressed Unity runtime stability by resolving assertion failures and native extension loading issues, and stabilized the asset structure through careful merge conflict resolution. Work demonstrated depth in Unity development, shader programming, and mobile device sensor integration.

Overall Statistics

Feature vs Bugs

60%Features

Repository Contributions

6Total
Bugs
2
Commits
6
Features
3
Lines of code
128,658
Activity Months1

Work History

April 2025

6 Commits • 3 Features

Apr 1, 2025

April 2025 – Key outcomes: Delivered shake-based restart flow with full UI scaffolding and InstructionManager integration; expanded text rendering capabilities with TextMesh Pro assets and HDRP materials; added device orientation and gyro-based rotation via GyroTrack and new prefabs; stabilized Unity runtime with stability/logging fixes; resolved critical asset-structure merge conflicts to ensure a reliable repo state. These deliverables improve user flow, visual fidelity, and runtime reliability, enabling faster onboarding, more accurate motion interactions, and smoother builds.

Activity

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Quality Metrics

Correctness75.0%
Maintainability73.4%
Architecture73.4%
Performance66.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#HLSLLogShaderLabUnity AssetUnity YAMLYAML

Technical Skills

3D GraphicsC#Device SensorsGame DevelopmentHigh Definition Render Pipeline (HDRP)Merge Conflict ResolutionMobile DevelopmentPrefab CreationShader DevelopmentTextMesh ProUI DevelopmentUnityUnity DevelopmentUnity EngineVersion Control

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

deakinshaun/2025-383758-Project-Repository-

Apr 2025 Apr 2025
1 Month active

Languages Used

C#HLSLLogShaderLabUnity AssetUnity YAMLYAML

Technical Skills

3D GraphicsC#Device SensorsGame DevelopmentHigh Definition Render Pipeline (HDRP)Merge Conflict Resolution