
Worked on the CombatExtended-Continued/CombatExtended repository, delivering four gameplay and data-quality features over two months. Focused on improving reliability and maintainability, this developer refactored armor and combat mechanics in C# to ensure accurate damage calculations and standardized projectile position handling across mods using tickToTruePos. They introduced unreserved stack count logic for pawn loadouts, preventing resource conflicts, and enhanced code documentation and organization for long-term maintainability. Additionally, they updated XML-based armor rating descriptions to clarify sharp versus blunt properties, improving user understanding. Their work emphasized robust code structure, clear documentation, and effective use of C#, XML, and Harmony patching.
June 2025 monthly summary for CombatExtended (CombatExtended-Continued/CombatExtended). Focused on delivering data-quality improvements and documenting progress through commit references.
June 2025 monthly summary for CombatExtended (CombatExtended-Continued/CombatExtended). Focused on delivering data-quality improvements and documenting progress through commit references.
January 2025: Cross-mod improvements to CombatExtended focusing on gameplay reliability and maintainability. Key features delivered include unreserved stack count handling for pawns loadout, armor and combat mechanics refactor for accurate damage calculations, and projectile position standardization across mods via tickToTruePos. Documentation updates to GetUnreservedStackCount and minor in-file cleanup were completed to improve maintainability.
January 2025: Cross-mod improvements to CombatExtended focusing on gameplay reliability and maintainability. Key features delivered include unreserved stack count handling for pawns loadout, armor and combat mechanics refactor for accurate damage calculations, and projectile position standardization across mods via tickToTruePos. Documentation updates to GetUnreservedStackCount and minor in-file cleanup were completed to improve maintainability.

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