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Andrew Rosen

PROFILE

Andrew Rosen

Worked on the CombatExtended-Continued/CombatExtended repository, delivering four gameplay balance features over two months focused on modded game mechanics. Applied XML configuration and manipulation skills to implement cross-module balance patches, including adjustments for Regrowth creatures, armor heat values, and apparel mechanics. Refactored patch data for maintainability, improving future patch workflows and documentation clarity. Enhanced patch loading reliability and balance for the UNAGI mod by updating armor multipliers, bulk stats, and patch load order using LoadFolders.xml. Demonstrated disciplined version control and patch management, ensuring smoother mod installation and updates while supporting robust, data-driven balance engineering for game development and modding.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

9Total
Bugs
0
Commits
9
Features
4
Lines of code
440
Activity Months2

Work History

January 2026

3 Commits • 1 Features

Jan 1, 2026

January 2026 — CombatExtended-Continued/CombatExtended: UNAGI Mod armor balance patches and patch loading improvements. Implemented a focused group of patches to rebalance UNAGI armor and improve patch loading reliability. Key updates include updating UNAGI Another Duster Coat armor multipliers and bulk stats, ensuring patch loading through LoadFolders.xml, introducing two patch operations for UNAGIribbonshirt to adjust armor multiplier and cost for better balance, and updating XML configuration for armor effects as a feature enhancement for character equipment. All changes were delivered through three commits: 01d913b898981a5986cf1b82f39888f8c84570cb; c5ac3cb352dd716ec2250ae66ac74a2f05f399c7; 2279745a3ebac417cb107d2be83ef9fd5f26e589. Impact: improved patch reliability, better gameplay balance, and smoother mod installation/update process. Technologies/skills demonstrated: mod patching workflow, XML configuration, version control, and patch load order management.

December 2025

6 Commits • 3 Features

Dec 1, 2025

December 2025 monthly summary for CombatExtended-Continued/CombatExtended: Delivered cross-module balance patches focused on Regrowth creature balance and resource tuning, armor heat balance for dread leather dusters, and VacSlipsuit apparel adjustments, complemented by maintainability improvements (XML refactoring and PR hygiene). These enhancements stabilize modded gameplay, reduce future patch churn, and demonstrate strong data-driven balance engineering and patch-management discipline.

Activity

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Quality Metrics

Correctness97.8%
Maintainability93.4%
Architecture93.4%
Performance95.6%
AI Usage22.2%

Skills & Technologies

Programming Languages

XML

Technical Skills

Code RefactoringXMLXML configurationXML editingXML manipulationXML patchingbalancing mechanicscombat mechanicsgame developmentmodding

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

CombatExtended-Continued/CombatExtended

Dec 2025 Jan 2026
2 Months active

Languages Used

XML

Technical Skills

Code RefactoringXMLXML configurationXML editingXML manipulationXML patching