
Evan Michaels developed and refined Rogue class mechanics for the simulationcraft/simc repository, focusing on feature delivery, bug resolution, and simulation fidelity. Over ten months, he implemented set bonuses, dynamic buff systems, and rotation logic using C++ and Python, addressing edge cases and aligning with evolving game data. His work included modular class design, combat logic, and data-driven spell system updates, resulting in more accurate and reliable DPS simulations. By integrating conditional logic, refactoring ability interactions, and improving buff management, Evan enabled maintainable code paths and reduced simulation discrepancies, supporting faster balance iterations and more trustworthy tuning decisions for developers.
October 2025: Delivered Rogue Buff and Spell Data Integrity Fixes for simc, improving buff reliability, data correctness, and overall simulation accuracy. Focused on aligning with latest spell data and correcting edge-case calculations to ensure consistent results for Rogue scenarios.
October 2025: Delivered Rogue Buff and Spell Data Integrity Fixes for simc, improving buff reliability, data correctness, and overall simulation accuracy. Focused on aligning with latest spell data and correcting edge-case calculations to ensure consistent results for Rogue scenarios.
September 2025: Delivered a targeted bug fix for Rogue's Fatebound Coin (Heads) initial damage buff in simulationcraft/simc, improving accuracy of the initial damage bonus. Implemented by renaming an internal variable to reflect its purpose and adding conditional logic to prevent the bugged initial buff. This change enhances reliability of DPS simulations and enables better tuning decisions across user scenarios.
September 2025: Delivered a targeted bug fix for Rogue's Fatebound Coin (Heads) initial damage buff in simulationcraft/simc, improving accuracy of the initial damage bonus. Implemented by renaming an internal variable to reflect its purpose and adding conditional logic to prevent the bugged initial buff. This change enhances reliability of DPS simulations and enables better tuning decisions across user scenarios.
In August 2025, delivered substantive Rogue-class updates and stability improvements for simulationcraft/simc, focused on aligning mechanics with patch notes, refining rotations, and expanding PvP-aware behavior. Key work spans Outlaw, Assassination, and Subtlety, with integration of Blizzard Action List cooldowns, improved energy handling, and rotation optimizations that reduce incorrect APL decisions. A new PvP rule-aware rotation expression type was added to enable conditional logic in rotations. A series of targeted bug fixes and refinements—including a MainWindow.cpp compilation fix—ensured cleaner builds and smoother developer workflow. Overall, these changes improve simulation accuracy, reduce risk in optimal-rotation selection, and keep the tool aligned with current game rules and patch notes.
In August 2025, delivered substantive Rogue-class updates and stability improvements for simulationcraft/simc, focused on aligning mechanics with patch notes, refining rotations, and expanding PvP-aware behavior. Key work spans Outlaw, Assassination, and Subtlety, with integration of Blizzard Action List cooldowns, improved energy handling, and rotation optimizations that reduce incorrect APL decisions. A new PvP rule-aware rotation expression type was added to enable conditional logic in rotations. A series of targeted bug fixes and refinements—including a MainWindow.cpp compilation fix—ensured cleaner builds and smoother developer workflow. Overall, these changes improve simulation accuracy, reduce risk in optimal-rotation selection, and keep the tool aligned with current game rules and patch notes.
Monthly summary for 2025-07 for repository simulationcraft/simc focusing on Rogue talent and set-bonus mechanics. Delivered feature enhancements and a series of bug fixes to improve fidelity, stability, and business value of Rogue simulations. Demonstrated strong debugging, problem triage, and set-bonus modeling.
Monthly summary for 2025-07 for repository simulationcraft/simc focusing on Rogue talent and set-bonus mechanics. Delivered feature enhancements and a series of bug fixes to improve fidelity, stability, and business value of Rogue simulations. Demonstrated strong debugging, problem triage, and set-bonus modeling.
June 2025 monthly summary for simulationcraft/simc focusing on Rogue updates, dynamic buff system enhancements, and stability improvements. Delivered key features for patch 11.2, addressed critical bug fixes, and improved overall simulation accuracy and patch readiness. The work emphasizes business value through enhanced DPS fidelity for Rogue simulations, reduced PTR risk, and demonstrated proficiency in C++-based code changes, parsing logic, and modular buff systems.
June 2025 monthly summary for simulationcraft/simc focusing on Rogue updates, dynamic buff system enhancements, and stability improvements. Delivered key features for patch 11.2, addressed critical bug fixes, and improved overall simulation accuracy and patch readiness. The work emphasizes business value through enhanced DPS fidelity for Rogue simulations, reduced PTR risk, and demonstrated proficiency in C++-based code changes, parsing logic, and modular buff systems.
2025-05 Monthly work summary for simulationcraft/simc focusing on Rogue class bug fixes and behavior corrections (Assassination focus). Delivered targeted fixes across Rogue specs to stabilize set bonuses, improve buff handling and target counting, and reduce rotation inconsistencies. Resulting in more reliable DPS simulations and better developer confidence in Rogue interactions.
2025-05 Monthly work summary for simulationcraft/simc focusing on Rogue class bug fixes and behavior corrections (Assassination focus). Delivered targeted fixes across Rogue specs to stabilize set bonuses, improve buff handling and target counting, and reduce rotation inconsistencies. Resulting in more reliable DPS simulations and better developer confidence in Rogue interactions.
Month: 2025-04 summary: Focused on feature delivery and bug fixes for the simulationcraft/simc repository, with a emphasis on rogues mechanics and AoE behavior updates. Work included implementing and stabilizing Crimson Tempest AoE calculations and addressing key Assassination rogue interaction bugs, improving the accuracy and reliability of the simulator for tuning and balance decisions.
Month: 2025-04 summary: Focused on feature delivery and bug fixes for the simulationcraft/simc repository, with a emphasis on rogues mechanics and AoE behavior updates. Work included implementing and stabilizing Crimson Tempest AoE calculations and addressing key Assassination rogue interaction bugs, improving the accuracy and reliability of the simulator for tuning and balance decisions.
March 2025 monthly summary for simulationcraft/simc: Implemented focused Rogue mechanic refinements and cross-spec consistency for reliable, high-fidelity damage simulations. Delivered concrete feature adjustments and targeted bug fixes with clear behavior rules across Outlaw and Subtlety branches, enhancing predictability and alignment with intended game design. The work supports improved player planning and more stable benchmarking for further balance passes.
March 2025 monthly summary for simulationcraft/simc: Implemented focused Rogue mechanic refinements and cross-spec consistency for reliable, high-fidelity damage simulations. Delivered concrete feature adjustments and targeted bug fixes with clear behavior rules across Outlaw and Subtlety branches, enhancing predictability and alignment with intended game design. The work supports improved player planning and more stable benchmarking for further balance passes.
February 2025 (2025-02) monthly summary for simulationcraft/simc. Focused on advancing Rogue support for The War Within (11.1 PTR). Delivered initial Rogue set bonuses across Assassination, Outlaw, and Subtlety, including 4-piece interactions, refined Clone attacks and Shadow Techniques, and updated data generation and triggers for Assassination 4pc. Enabled Killing Spree interactions with the 4-piece set bonus refresh. Also fixed critical bugs: Shiv triggering Supercharger for non-Assassination specs; Thistle Tea cooldown initialization when not defined in APL. Performed Rogue APL cleanup removing deprecated precombat items and PTR-specific logic, and refactored proc handling for better maintainability. Result: improved simulation accuracy, reliability, and maintenance, accelerating PTR balance iterations and decision-making by the team.
February 2025 (2025-02) monthly summary for simulationcraft/simc. Focused on advancing Rogue support for The War Within (11.1 PTR). Delivered initial Rogue set bonuses across Assassination, Outlaw, and Subtlety, including 4-piece interactions, refined Clone attacks and Shadow Techniques, and updated data generation and triggers for Assassination 4pc. Enabled Killing Spree interactions with the 4-piece set bonus refresh. Also fixed critical bugs: Shiv triggering Supercharger for non-Assassination specs; Thistle Tea cooldown initialization when not defined in APL. Performed Rogue APL cleanup removing deprecated precombat items and PTR-specific logic, and refactored proc handling for better maintainability. Result: improved simulation accuracy, reliability, and maintenance, accelerating PTR balance iterations and decision-making by the team.
December 2024 monthly summary for simulationcraft/simc. Focus: Rogue Shadowcraft energy interactions and energize gating logic. Delivered critical bug fixes improving energy economy accuracy and buff interactions for Subtlety Rogue. Key commits: 447181f17d447a4e1006d2980a2cda0cad52d92d (Shadowcraft and Darkest Night bugs); 30aaf8a04e159b6ef7e1d56f81d0fd95e4d2e44e (Shadowcraft bug gating). Impact: more reliable DPS simulations for Subtlety Rogue; edge-case stability; better traceability.
December 2024 monthly summary for simulationcraft/simc. Focus: Rogue Shadowcraft energy interactions and energize gating logic. Delivered critical bug fixes improving energy economy accuracy and buff interactions for Subtlety Rogue. Key commits: 447181f17d447a4e1006d2980a2cda0cad52d92d (Shadowcraft and Darkest Night bugs); 30aaf8a04e159b6ef7e1d56f81d0fd95e4d2e44e (Shadowcraft bug gating). Impact: more reliable DPS simulations for Subtlety Rogue; edge-case stability; better traceability.

Overview of all repositories you've contributed to across your timeline