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gperinazzo

PROFILE

Gperinazzo

Worked on the simulationcraft/simc repository to enhance Death Knight class simulation fidelity for World of Warcraft, focusing on accurate ability implementation and class mechanics. Addressed per-target behavior by updating Frozen Dominion to trigger only once per target, introducing per-target tracking and refined cooldown logic. Improved class specialization logic by filtering Mograine’s Might for Unholy and ensuring Murderous Efficiency is rolled per Killing Machine stack. Updated Breath of Sindragosa to align with PTR 2025/07/03 changes, refining resource management and tick logic. All changes were implemented in C++ with an emphasis on simulation accuracy, stability, and reliable patch-cycle testing.

Overall Statistics

Feature vs Bugs

67%Features

Repository Contributions

4Total
Bugs
1
Commits
4
Features
2
Lines of code
194
Activity Months1

Work History

July 2025

4 Commits • 2 Features

Jul 1, 2025

July 2025 (2025-07) development month for simulationcraft/simc focused on improving Death Knight fidelity, per-target behavior, and alignment with PTR changes. Key improvements delivered include Death Knight class logic corrections to prevent unintended interactions and ensure consistent proc handling; Breath of Sindragosa behavior updated to reflect PTR 2025/07/03 changes; and a targeted fix for Frozen Dominion to trigger only once per target, with per-target tracking to prevent repeat triggers within a single cooldown/duration. These changes enhance simulation accuracy, reliability, and stability for patch-cycle testing and gameplay tuning.

Activity

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Quality Metrics

Correctness87.6%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

Ability ImplementationC++Class DesignClass MechanicsClass Specialization LogicGame DevelopmentSimulationWorld of Warcraft

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

simulationcraft/simc

Jul 2025 Jul 2025
1 Month active

Languages Used

C++

Technical Skills

Ability ImplementationC++Class DesignClass MechanicsClass Specialization LogicGame Development