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PROFILE

Pinepinepinepinepine

Worked on simulationcraft/simc to enhance Mage class simulation accuracy by developing and refining spell mechanics and proc systems. Over four months, implemented features such as Intuition BLP with counter and threshold-based activation, and introduced Bad Luck Protection for Clearcasting, both aimed at improving DPS consistency and reducing edge-case variance. Addressed critical bugs affecting proc logic and damage amplification, ensuring alignment with in-game behavior and reliable DPS modeling. Leveraged C++ for class design, performance optimization, and simulation fidelity, with a focus on maintainable code, traceability, and business value through accurate, stable, and realistic game development and spell system improvements.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

4Total
Bugs
2
Commits
4
Features
2
Lines of code
289
Activity Months4

Work History

July 2025

1 Commits

Jul 1, 2025

Concise monthly summary for 2025-07 focusing on key accomplishments, features delivered, bugs fixed, impact, and skills demonstrated for the simulationcraft/simc repository. In July 2025, the team focused on correctness and stability of the damage modeling rather than introducing new features. A critical bug fix was delivered for the Intuition buff damage amplification consistency, ensuring consistent damage amplification under edge conditions after removing the prevent_intuition_damage_amp flag. This work enhances trust in DPS predictions and reduces edge-case discrepancies for end users. No new features were released this month; emphasis was on patch quality, traceability, and regression safety, aligning with business value in accurate and reliable simulations.

June 2025

1 Commits • 1 Features

Jun 1, 2025

June 2025 highlights focused on Mage Arcane Tier 2 Set Bonus refinements and proc balancing in simulationcraft/simc. Refactor aligns Clearcasting and Intuition with in-game behavior, introduces Bad Luck Protection (BLP) for Clearcasting, adjusts proc chances for Clearcasting and Intuition to improve reliability, and fixes related damage amplification bugs to ensure correct interaction with other abilities. These enhancements improve simulation accuracy, reduce RNG variance, and provide more stable DPS guidance for gear tuning and balance decisions.

May 2025

1 Commits

May 1, 2025

May 2025: Delivered a critical correctness fix for Mage Intuition proc logic in simc. Moved trigger to specific spell types and corrected the base 1% proc chance to align with spell interactions and talent availability. This improves simulation fidelity and DPS projections, informing better build tuning decisions. Commit: 9b59489ff0f2b554dac14d1cedc555cc85d66531.

April 2025

1 Commits • 1 Features

Apr 1, 2025

April 2025 — Focused on delivering a reliability-focused feature for Mage class in simulationcraft/simc, introducing Intuition BLP with a counter and threshold-based activation to improve spell sequencing and DPS consistency. All work centered on enhancing simulation realism and business value by reducing edge-case misfires and aligning with existing systems. The update is tracked in commit b6144e26f2dea25fea8c2b18c8709f59c86c68a3 and associated PR #10223.

Activity

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Quality Metrics

Correctness90.0%
Maintainability80.0%
Architecture80.0%
Performance90.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

Buff/Debuff ManagementBug FixingC++Class DesignClass MechanicsGame DevelopmentPerformance OptimizationSimulationSpell MechanicsSpell System

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

simulationcraft/simc

Apr 2025 Jul 2025
4 Months active

Languages Used

C++

Technical Skills

C++Class DesignGame DevelopmentSpell MechanicsSpell SystemBuff/Debuff Management