EXCEEDS logo
Exceeds
HawoonShin

PROFILE

Hawoonshin

Over two months, contributed to rhtmxm17/Project-TTD by building and refining user-facing features such as story progression, My Room customization, and idle reward systems. Leveraged Unity and C# to implement robust UI foundations, data-driven content management with ScriptableObjects, and persistent data flows using database integration. Focused on improving onboarding, personalization, and engagement through enhancements to input handling, character interaction, and profile customization. Addressed stability and usability by fixing bugs across core UX areas, refactoring code for maintainability, and streamlining navigation. The work resulted in a more reliable, maintainable, and engaging experience for users interacting with the game’s main systems.

Overall Statistics

Feature vs Bugs

62%Features

Repository Contributions

147Total
Bugs
32
Commits
147
Features
53
Lines of code
149,480
Activity Months2

Your Network

6 people

Work History

January 2025

102 Commits • 30 Features

Jan 1, 2025

January 2025 (2025-01) monthly summary for rhtmxm17/Project-TTD. This period delivered a broad set of user-facing features, data-driven content management, and stability fixes across core UX areas (Main Scene, My Room) and engagement monetization mechanisms (idle/offline rewards). The work emphasizes business value through improved user personalization, streamlined content updates, and a more reliable player flow from onboarding to gameplay interactions.

December 2024

45 Commits • 23 Features

Dec 1, 2024

December 2024 monthly summary for rhtmxm17/Project-TTD focused on delivering a robust Story UI foundation, stabilizing input handling, completing end-to-end story progression, enabling story navigation, and advancing My Room features with data persistence. Additionally, codebase maintenance and test scaffolding improved maintainability and quality. The work translates into a smoother onboarding experience for users interacting with stories, more reliable input flows, and dependable persistence for room and profile data.

Activity

Loading activity data...

Quality Metrics

Correctness83.0%
Maintainability83.0%
Architecture75.6%
Performance75.8%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#UnityUnity AssetUnity C#Unity Input SystemUnity PrefabUnity SceneYAML

Technical Skills

AnimationAsset ManagementBackend DevelopmentBackend IntegrationBug FixingC#C# ScriptingCharacter InteractionCode OrganizationCode RefactoringConfigurationDOTweenData ManagementDatabase IntegrationFile Management

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

rhtmxm17/Project-TTD

Dec 2024 Jan 2025
2 Months active

Languages Used

C#UnityUnity AssetUnity Input SystemUnity PrefabYAMLUnity C#Unity Scene

Technical Skills

Asset ManagementBackend IntegrationBug FixingC#C# ScriptingCode Organization