
Contributed to rhtmxm17/Project-TTD by architecting and implementing core gameplay, progression, and storytelling systems for a Unity-based mobile game. Leveraged C# and Unity Editor scripting to integrate Firebase authentication, database-backed user data, and Live2D animation, enabling persistent player progression and dynamic content updates. Developed robust UI frameworks supporting multiple aspect ratios, currency flows, and onboarding tutorials, while maintaining code quality through systematic refactoring and build configuration improvements. Addressed stability and scalability by resolving over 100 bugs, optimizing asset management, and enhancing data parsing workflows. The work established a maintainable foundation for rapid feature iteration and ongoing product evolution.
January 2025 (Month: 2025-01) highlights: Delivered essential progression, itemization, and storytelling features while strengthening stability and build reliability. Key features and systems implemented enable faster onboarding, richer player progression, and monetization/testing capabilities. A substantial set of UI/UX improvements and tooling upgrades support better product quality and iteration speed.
January 2025 (Month: 2025-01) highlights: Delivered essential progression, itemization, and storytelling features while strengthening stability and build reliability. Key features and systems implemented enable faster onboarding, richer player progression, and monetization/testing capabilities. A substantial set of UI/UX improvements and tooling upgrades support better product quality and iteration speed.
December 2024 monthly summary for rhtmxm17/Project-TTD. Focused on establishing a solid foundation, implementing data-driven gameplay systems, and delivering key features while stabilizing the project through hygiene and bug fixes. Highlights include core project bootstrap with Firebase authentication and database integration, local and server-aligned user data persistence, and Live2D integration, enabling rapid feature iteration. A robust UI framework supporting multiple aspect ratios and currency/UI flows was delivered to improve UX and scalability. Significant bug fixes and repo hygiene tasks improved stability, build reliability, and developer experience, setting the stage for 2025 feature velocity.
December 2024 monthly summary for rhtmxm17/Project-TTD. Focused on establishing a solid foundation, implementing data-driven gameplay systems, and delivering key features while stabilizing the project through hygiene and bug fixes. Highlights include core project bootstrap with Firebase authentication and database integration, local and server-aligned user data persistence, and Live2D integration, enabling rapid feature iteration. A robust UI framework supporting multiple aspect ratios and currency/UI flows was delivered to improve UX and scalability. Significant bug fixes and repo hygiene tasks improved stability, build reliability, and developer experience, setting the stage for 2025 feature velocity.

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